ODE/src/game_engine.h

22 lines
395 B
C

#ifndef _GAME_ENGINE_H
#define _GAME_ENGINE_H
#include <math.h>
#include <gint/timer.h>
#include <gint/clock.h>
#include <gint/keyboard.h>
#include "display_engine.h"
#include "map.h"
int callback_tick(volatile int *tick);
int rtc_key(void);
void mainloop(void);
void keyboard_manager(const int key, struct camera *camera);
void motion(struct camera *camera);
#endif /* _GAME_ENGINE_H */