22 lines
395 B
C
22 lines
395 B
C
#ifndef _GAME_ENGINE_H
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#define _GAME_ENGINE_H
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#include <math.h>
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#include <gint/timer.h>
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#include <gint/clock.h>
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#include <gint/keyboard.h>
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#include "display_engine.h"
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#include "map.h"
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int callback_tick(volatile int *tick);
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int rtc_key(void);
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void mainloop(void);
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void keyboard_manager(const int key, struct camera *camera);
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void motion(struct camera *camera);
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#endif /* _GAME_ENGINE_H */ |