adjusted some images to get correct upscaling on CG versions

This commit is contained in:
Sylvain PILLOT 2023-08-20 11:02:00 +02:00
parent 311ee090b0
commit 4dec9677ff
4 changed files with 1 additions and 9 deletions

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@ -1,11 +1,3 @@
# *.json:
# custom-type: map
# name_regex: (.*)\.json map_\1
WorldRPG.world:
custom-type: world
#name: xxx #unused but mandatory (Do not touch)
#varMapData: worldRPG
#varExtraData: extraRPG
name: worldRPG

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@ -26,7 +26,7 @@ extern font_t fontRPG;
/* the color of the text to go to the next dialog phase */
/* it improves readability to have somathing lighter */
#if GRAYMODEOK || (defined(FXCG50) && !defined(COLOR1BIT))
#define NEXT_COLOR C_LIGHT
#define NEXT_COLOR C_DARK
#else
#define NEXT_COLOR C_BLACK
#endif