758 lines
25 KiB
Makefile
758 lines
25 KiB
Makefile
|
# CMAKE generated file: DO NOT EDIT!
|
||
|
# Generated by "Unix Makefiles" Generator, CMake Version 3.22
|
||
|
|
||
|
# Default target executed when no arguments are given to make.
|
||
|
default_target: all
|
||
|
.PHONY : default_target
|
||
|
|
||
|
# Allow only one "make -f Makefile2" at a time, but pass parallelism.
|
||
|
.NOTPARALLEL:
|
||
|
|
||
|
#=============================================================================
|
||
|
# Special targets provided by cmake.
|
||
|
|
||
|
# Disable implicit rules so canonical targets will work.
|
||
|
.SUFFIXES:
|
||
|
|
||
|
# Disable VCS-based implicit rules.
|
||
|
% : %,v
|
||
|
|
||
|
# Disable VCS-based implicit rules.
|
||
|
% : RCS/%
|
||
|
|
||
|
# Disable VCS-based implicit rules.
|
||
|
% : RCS/%,v
|
||
|
|
||
|
# Disable VCS-based implicit rules.
|
||
|
% : SCCS/s.%
|
||
|
|
||
|
# Disable VCS-based implicit rules.
|
||
|
% : s.%
|
||
|
|
||
|
.SUFFIXES: .hpux_make_needs_suffix_list
|
||
|
|
||
|
# Command-line flag to silence nested $(MAKE).
|
||
|
$(VERBOSE)MAKESILENT = -s
|
||
|
|
||
|
#Suppress display of executed commands.
|
||
|
$(VERBOSE).SILENT:
|
||
|
|
||
|
# A target that is always out of date.
|
||
|
cmake_force:
|
||
|
.PHONY : cmake_force
|
||
|
|
||
|
#=============================================================================
|
||
|
# Set environment variables for the build.
|
||
|
|
||
|
# The shell in which to execute make rules.
|
||
|
SHELL = /bin/sh
|
||
|
|
||
|
# The CMake executable.
|
||
|
CMAKE_COMMAND = /usr/bin/cmake
|
||
|
|
||
|
# The command to remove a file.
|
||
|
RM = /usr/bin/cmake -E rm -f
|
||
|
|
||
|
# Escaping for special characters.
|
||
|
EQUALS = =
|
||
|
|
||
|
# The top-level source directory on which CMake was run.
|
||
|
CMAKE_SOURCE_DIR = /home/sylvain/Programmation/Casio/Jeux/Shmup
|
||
|
|
||
|
# The top-level build directory on which CMake was run.
|
||
|
CMAKE_BINARY_DIR = /home/sylvain/Programmation/Casio/Jeux/Shmup/build-cg-push
|
||
|
|
||
|
#=============================================================================
|
||
|
# Targets provided globally by CMake.
|
||
|
|
||
|
# Special rule for the target edit_cache
|
||
|
edit_cache:
|
||
|
@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --cyan "No interactive CMake dialog available..."
|
||
|
/usr/bin/cmake -E echo No\ interactive\ CMake\ dialog\ available.
|
||
|
.PHONY : edit_cache
|
||
|
|
||
|
# Special rule for the target edit_cache
|
||
|
edit_cache/fast: edit_cache
|
||
|
.PHONY : edit_cache/fast
|
||
|
|
||
|
# Special rule for the target rebuild_cache
|
||
|
rebuild_cache:
|
||
|
@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --cyan "Running CMake to regenerate build system..."
|
||
|
/usr/bin/cmake --regenerate-during-build -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)
|
||
|
.PHONY : rebuild_cache
|
||
|
|
||
|
# Special rule for the target rebuild_cache
|
||
|
rebuild_cache/fast: rebuild_cache
|
||
|
.PHONY : rebuild_cache/fast
|
||
|
|
||
|
# The main all target
|
||
|
all: cmake_check_build_system
|
||
|
$(CMAKE_COMMAND) -E cmake_progress_start /home/sylvain/Programmation/Casio/Jeux/Shmup/build-cg-push/CMakeFiles /home/sylvain/Programmation/Casio/Jeux/Shmup/build-cg-push//CMakeFiles/progress.marks
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 all
|
||
|
$(CMAKE_COMMAND) -E cmake_progress_start /home/sylvain/Programmation/Casio/Jeux/Shmup/build-cg-push/CMakeFiles 0
|
||
|
.PHONY : all
|
||
|
|
||
|
# The main clean target
|
||
|
clean:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 clean
|
||
|
.PHONY : clean
|
||
|
|
||
|
# The main clean target
|
||
|
clean/fast: clean
|
||
|
.PHONY : clean/fast
|
||
|
|
||
|
# Prepare targets for installation.
|
||
|
preinstall: all
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 preinstall
|
||
|
.PHONY : preinstall
|
||
|
|
||
|
# Prepare targets for installation.
|
||
|
preinstall/fast:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 preinstall
|
||
|
.PHONY : preinstall/fast
|
||
|
|
||
|
# clear depends
|
||
|
depend:
|
||
|
$(CMAKE_COMMAND) -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) --check-build-system CMakeFiles/Makefile.cmake 1
|
||
|
.PHONY : depend
|
||
|
|
||
|
#=============================================================================
|
||
|
# Target rules for targets named shmup
|
||
|
|
||
|
# Build rule for target.
|
||
|
shmup: cmake_check_build_system
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 shmup
|
||
|
.PHONY : shmup
|
||
|
|
||
|
# fast build rule for target.
|
||
|
shmup/fast:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/build
|
||
|
.PHONY : shmup/fast
|
||
|
|
||
|
assets-cg/Levels/Level2.o: assets-cg/Levels/Level2.json.o
|
||
|
.PHONY : assets-cg/Levels/Level2.o
|
||
|
|
||
|
# target to build an object file
|
||
|
assets-cg/Levels/Level2.json.o:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/assets-cg/Levels/Level2.json.o
|
||
|
.PHONY : assets-cg/Levels/Level2.json.o
|
||
|
|
||
|
assets-cg/Levels/tileset.o: assets-cg/Levels/tileset.png.o
|
||
|
.PHONY : assets-cg/Levels/tileset.o
|
||
|
|
||
|
# target to build an object file
|
||
|
assets-cg/Levels/tileset.png.o:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/assets-cg/Levels/tileset.png.o
|
||
|
.PHONY : assets-cg/Levels/tileset.png.o
|
||
|
|
||
|
assets-cg/Sprites/Bonus/life_bonus.o: assets-cg/Sprites/Bonus/life_bonus.png.o
|
||
|
.PHONY : assets-cg/Sprites/Bonus/life_bonus.o
|
||
|
|
||
|
# target to build an object file
|
||
|
assets-cg/Sprites/Bonus/life_bonus.png.o:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/assets-cg/Sprites/Bonus/life_bonus.png.o
|
||
|
.PHONY : assets-cg/Sprites/Bonus/life_bonus.png.o
|
||
|
|
||
|
assets-cg/Sprites/Bonus/sat_bonus.o: assets-cg/Sprites/Bonus/sat_bonus.png.o
|
||
|
.PHONY : assets-cg/Sprites/Bonus/sat_bonus.o
|
||
|
|
||
|
# target to build an object file
|
||
|
assets-cg/Sprites/Bonus/sat_bonus.png.o:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/assets-cg/Sprites/Bonus/sat_bonus.png.o
|
||
|
.PHONY : assets-cg/Sprites/Bonus/sat_bonus.png.o
|
||
|
|
||
|
assets-cg/Sprites/Boss/Boss1.o: assets-cg/Sprites/Boss/Boss1.png.o
|
||
|
.PHONY : assets-cg/Sprites/Boss/Boss1.o
|
||
|
|
||
|
# target to build an object file
|
||
|
assets-cg/Sprites/Boss/Boss1.png.o:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/assets-cg/Sprites/Boss/Boss1.png.o
|
||
|
.PHONY : assets-cg/Sprites/Boss/Boss1.png.o
|
||
|
|
||
|
assets-cg/Sprites/Bullets/bullet_blue.o: assets-cg/Sprites/Bullets/bullet_blue.png.o
|
||
|
.PHONY : assets-cg/Sprites/Bullets/bullet_blue.o
|
||
|
|
||
|
# target to build an object file
|
||
|
assets-cg/Sprites/Bullets/bullet_blue.png.o:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/assets-cg/Sprites/Bullets/bullet_blue.png.o
|
||
|
.PHONY : assets-cg/Sprites/Bullets/bullet_blue.png.o
|
||
|
|
||
|
assets-cg/Sprites/Bullets/bullet_enemy_blue.o: assets-cg/Sprites/Bullets/bullet_enemy_blue.png.o
|
||
|
.PHONY : assets-cg/Sprites/Bullets/bullet_enemy_blue.o
|
||
|
|
||
|
# target to build an object file
|
||
|
assets-cg/Sprites/Bullets/bullet_enemy_blue.png.o:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/assets-cg/Sprites/Bullets/bullet_enemy_blue.png.o
|
||
|
.PHONY : assets-cg/Sprites/Bullets/bullet_enemy_blue.png.o
|
||
|
|
||
|
assets-cg/Sprites/Bullets/bullet_laser.o: assets-cg/Sprites/Bullets/bullet_laser.png.o
|
||
|
.PHONY : assets-cg/Sprites/Bullets/bullet_laser.o
|
||
|
|
||
|
# target to build an object file
|
||
|
assets-cg/Sprites/Bullets/bullet_laser.png.o:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/assets-cg/Sprites/Bullets/bullet_laser.png.o
|
||
|
.PHONY : assets-cg/Sprites/Bullets/bullet_laser.png.o
|
||
|
|
||
|
assets-cg/Sprites/Bullets/bullet_normal.o: assets-cg/Sprites/Bullets/bullet_normal.png.o
|
||
|
.PHONY : assets-cg/Sprites/Bullets/bullet_normal.o
|
||
|
|
||
|
# target to build an object file
|
||
|
assets-cg/Sprites/Bullets/bullet_normal.png.o:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/assets-cg/Sprites/Bullets/bullet_normal.png.o
|
||
|
.PHONY : assets-cg/Sprites/Bullets/bullet_normal.png.o
|
||
|
|
||
|
assets-cg/Sprites/Enemies/Enemy_Blue_Lvl1.o: assets-cg/Sprites/Enemies/Enemy_Blue_Lvl1.png.o
|
||
|
.PHONY : assets-cg/Sprites/Enemies/Enemy_Blue_Lvl1.o
|
||
|
|
||
|
# target to build an object file
|
||
|
assets-cg/Sprites/Enemies/Enemy_Blue_Lvl1.png.o:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/assets-cg/Sprites/Enemies/Enemy_Blue_Lvl1.png.o
|
||
|
.PHONY : assets-cg/Sprites/Enemies/Enemy_Blue_Lvl1.png.o
|
||
|
|
||
|
assets-cg/Sprites/Enemies/Enemy_Red_Lvl1.o: assets-cg/Sprites/Enemies/Enemy_Red_Lvl1.png.o
|
||
|
.PHONY : assets-cg/Sprites/Enemies/Enemy_Red_Lvl1.o
|
||
|
|
||
|
# target to build an object file
|
||
|
assets-cg/Sprites/Enemies/Enemy_Red_Lvl1.png.o:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/assets-cg/Sprites/Enemies/Enemy_Red_Lvl1.png.o
|
||
|
.PHONY : assets-cg/Sprites/Enemies/Enemy_Red_Lvl1.png.o
|
||
|
|
||
|
assets-cg/Sprites/Enemies/Lifebar.o: assets-cg/Sprites/Enemies/Lifebar.png.o
|
||
|
.PHONY : assets-cg/Sprites/Enemies/Lifebar.o
|
||
|
|
||
|
# target to build an object file
|
||
|
assets-cg/Sprites/Enemies/Lifebar.png.o:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/assets-cg/Sprites/Enemies/Lifebar.png.o
|
||
|
.PHONY : assets-cg/Sprites/Enemies/Lifebar.png.o
|
||
|
|
||
|
assets-cg/Sprites/Enemies/mainship2.o: assets-cg/Sprites/Enemies/mainship2.png.o
|
||
|
.PHONY : assets-cg/Sprites/Enemies/mainship2.o
|
||
|
|
||
|
# target to build an object file
|
||
|
assets-cg/Sprites/Enemies/mainship2.png.o:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/assets-cg/Sprites/Enemies/mainship2.png.o
|
||
|
.PHONY : assets-cg/Sprites/Enemies/mainship2.png.o
|
||
|
|
||
|
assets-cg/Sprites/Explosions/emp_circ.o: assets-cg/Sprites/Explosions/emp_circ.png.o
|
||
|
.PHONY : assets-cg/Sprites/Explosions/emp_circ.o
|
||
|
|
||
|
# target to build an object file
|
||
|
assets-cg/Sprites/Explosions/emp_circ.png.o:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/assets-cg/Sprites/Explosions/emp_circ.png.o
|
||
|
.PHONY : assets-cg/Sprites/Explosions/emp_circ.png.o
|
||
|
|
||
|
assets-cg/Sprites/Explosions/fill_circ.o: assets-cg/Sprites/Explosions/fill_circ.png.o
|
||
|
.PHONY : assets-cg/Sprites/Explosions/fill_circ.o
|
||
|
|
||
|
# target to build an object file
|
||
|
assets-cg/Sprites/Explosions/fill_circ.png.o:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/assets-cg/Sprites/Explosions/fill_circ.png.o
|
||
|
.PHONY : assets-cg/Sprites/Explosions/fill_circ.png.o
|
||
|
|
||
|
assets-cg/Sprites/Explosions/firstboom.o: assets-cg/Sprites/Explosions/firstboom.png.o
|
||
|
.PHONY : assets-cg/Sprites/Explosions/firstboom.o
|
||
|
|
||
|
# target to build an object file
|
||
|
assets-cg/Sprites/Explosions/firstboom.png.o:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/assets-cg/Sprites/Explosions/firstboom.png.o
|
||
|
.PHONY : assets-cg/Sprites/Explosions/firstboom.png.o
|
||
|
|
||
|
assets-cg/Sprites/Players/Satellite_Lvl1.o: assets-cg/Sprites/Players/Satellite_Lvl1.png.o
|
||
|
.PHONY : assets-cg/Sprites/Players/Satellite_Lvl1.o
|
||
|
|
||
|
# target to build an object file
|
||
|
assets-cg/Sprites/Players/Satellite_Lvl1.png.o:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/assets-cg/Sprites/Players/Satellite_Lvl1.png.o
|
||
|
.PHONY : assets-cg/Sprites/Players/Satellite_Lvl1.png.o
|
||
|
|
||
|
assets-cg/Sprites/Players/mainship1.o: assets-cg/Sprites/Players/mainship1.png.o
|
||
|
.PHONY : assets-cg/Sprites/Players/mainship1.o
|
||
|
|
||
|
# target to build an object file
|
||
|
assets-cg/Sprites/Players/mainship1.png.o:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/assets-cg/Sprites/Players/mainship1.png.o
|
||
|
.PHONY : assets-cg/Sprites/Players/mainship1.png.o
|
||
|
|
||
|
assets-cg/milifont.o: assets-cg/milifont.png.o
|
||
|
.PHONY : assets-cg/milifont.o
|
||
|
|
||
|
# target to build an object file
|
||
|
assets-cg/milifont.png.o:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/assets-cg/milifont.png.o
|
||
|
.PHONY : assets-cg/milifont.png.o
|
||
|
|
||
|
src/background.obj: src/background.cpp.obj
|
||
|
.PHONY : src/background.obj
|
||
|
|
||
|
# target to build an object file
|
||
|
src/background.cpp.obj:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/background.cpp.obj
|
||
|
.PHONY : src/background.cpp.obj
|
||
|
|
||
|
src/background.i: src/background.cpp.i
|
||
|
.PHONY : src/background.i
|
||
|
|
||
|
# target to preprocess a source file
|
||
|
src/background.cpp.i:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/background.cpp.i
|
||
|
.PHONY : src/background.cpp.i
|
||
|
|
||
|
src/background.s: src/background.cpp.s
|
||
|
.PHONY : src/background.s
|
||
|
|
||
|
# target to generate assembly for a file
|
||
|
src/background.cpp.s:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/background.cpp.s
|
||
|
.PHONY : src/background.cpp.s
|
||
|
|
||
|
src/bonus.obj: src/bonus.cpp.obj
|
||
|
.PHONY : src/bonus.obj
|
||
|
|
||
|
# target to build an object file
|
||
|
src/bonus.cpp.obj:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/bonus.cpp.obj
|
||
|
.PHONY : src/bonus.cpp.obj
|
||
|
|
||
|
src/bonus.i: src/bonus.cpp.i
|
||
|
.PHONY : src/bonus.i
|
||
|
|
||
|
# target to preprocess a source file
|
||
|
src/bonus.cpp.i:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/bonus.cpp.i
|
||
|
.PHONY : src/bonus.cpp.i
|
||
|
|
||
|
src/bonus.s: src/bonus.cpp.s
|
||
|
.PHONY : src/bonus.s
|
||
|
|
||
|
# target to generate assembly for a file
|
||
|
src/bonus.cpp.s:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/bonus.cpp.s
|
||
|
.PHONY : src/bonus.cpp.s
|
||
|
|
||
|
src/boss.obj: src/boss.cpp.obj
|
||
|
.PHONY : src/boss.obj
|
||
|
|
||
|
# target to build an object file
|
||
|
src/boss.cpp.obj:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/boss.cpp.obj
|
||
|
.PHONY : src/boss.cpp.obj
|
||
|
|
||
|
src/boss.i: src/boss.cpp.i
|
||
|
.PHONY : src/boss.i
|
||
|
|
||
|
# target to preprocess a source file
|
||
|
src/boss.cpp.i:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/boss.cpp.i
|
||
|
.PHONY : src/boss.cpp.i
|
||
|
|
||
|
src/boss.s: src/boss.cpp.s
|
||
|
.PHONY : src/boss.s
|
||
|
|
||
|
# target to generate assembly for a file
|
||
|
src/boss.cpp.s:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/boss.cpp.s
|
||
|
.PHONY : src/boss.cpp.s
|
||
|
|
||
|
src/bullet.obj: src/bullet.cpp.obj
|
||
|
.PHONY : src/bullet.obj
|
||
|
|
||
|
# target to build an object file
|
||
|
src/bullet.cpp.obj:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/bullet.cpp.obj
|
||
|
.PHONY : src/bullet.cpp.obj
|
||
|
|
||
|
src/bullet.i: src/bullet.cpp.i
|
||
|
.PHONY : src/bullet.i
|
||
|
|
||
|
# target to preprocess a source file
|
||
|
src/bullet.cpp.i:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/bullet.cpp.i
|
||
|
.PHONY : src/bullet.cpp.i
|
||
|
|
||
|
src/bullet.s: src/bullet.cpp.s
|
||
|
.PHONY : src/bullet.s
|
||
|
|
||
|
# target to generate assembly for a file
|
||
|
src/bullet.cpp.s:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/bullet.cpp.s
|
||
|
.PHONY : src/bullet.cpp.s
|
||
|
|
||
|
src/collections.obj: src/collections.cpp.obj
|
||
|
.PHONY : src/collections.obj
|
||
|
|
||
|
# target to build an object file
|
||
|
src/collections.cpp.obj:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/collections.cpp.obj
|
||
|
.PHONY : src/collections.cpp.obj
|
||
|
|
||
|
src/collections.i: src/collections.cpp.i
|
||
|
.PHONY : src/collections.i
|
||
|
|
||
|
# target to preprocess a source file
|
||
|
src/collections.cpp.i:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/collections.cpp.i
|
||
|
.PHONY : src/collections.cpp.i
|
||
|
|
||
|
src/collections.s: src/collections.cpp.s
|
||
|
.PHONY : src/collections.s
|
||
|
|
||
|
# target to generate assembly for a file
|
||
|
src/collections.cpp.s:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/collections.cpp.s
|
||
|
.PHONY : src/collections.cpp.s
|
||
|
|
||
|
src/enemy.obj: src/enemy.cpp.obj
|
||
|
.PHONY : src/enemy.obj
|
||
|
|
||
|
# target to build an object file
|
||
|
src/enemy.cpp.obj:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/enemy.cpp.obj
|
||
|
.PHONY : src/enemy.cpp.obj
|
||
|
|
||
|
src/enemy.i: src/enemy.cpp.i
|
||
|
.PHONY : src/enemy.i
|
||
|
|
||
|
# target to preprocess a source file
|
||
|
src/enemy.cpp.i:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/enemy.cpp.i
|
||
|
.PHONY : src/enemy.cpp.i
|
||
|
|
||
|
src/enemy.s: src/enemy.cpp.s
|
||
|
.PHONY : src/enemy.s
|
||
|
|
||
|
# target to generate assembly for a file
|
||
|
src/enemy.cpp.s:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/enemy.cpp.s
|
||
|
.PHONY : src/enemy.cpp.s
|
||
|
|
||
|
src/extrakeyboard.obj: src/extrakeyboard.cpp.obj
|
||
|
.PHONY : src/extrakeyboard.obj
|
||
|
|
||
|
# target to build an object file
|
||
|
src/extrakeyboard.cpp.obj:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/extrakeyboard.cpp.obj
|
||
|
.PHONY : src/extrakeyboard.cpp.obj
|
||
|
|
||
|
src/extrakeyboard.i: src/extrakeyboard.cpp.i
|
||
|
.PHONY : src/extrakeyboard.i
|
||
|
|
||
|
# target to preprocess a source file
|
||
|
src/extrakeyboard.cpp.i:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/extrakeyboard.cpp.i
|
||
|
.PHONY : src/extrakeyboard.cpp.i
|
||
|
|
||
|
src/extrakeyboard.s: src/extrakeyboard.cpp.s
|
||
|
.PHONY : src/extrakeyboard.s
|
||
|
|
||
|
# target to generate assembly for a file
|
||
|
src/extrakeyboard.cpp.s:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/extrakeyboard.cpp.s
|
||
|
.PHONY : src/extrakeyboard.cpp.s
|
||
|
|
||
|
src/fast_trig.obj: src/fast_trig.cpp.obj
|
||
|
.PHONY : src/fast_trig.obj
|
||
|
|
||
|
# target to build an object file
|
||
|
src/fast_trig.cpp.obj:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/fast_trig.cpp.obj
|
||
|
.PHONY : src/fast_trig.cpp.obj
|
||
|
|
||
|
src/fast_trig.i: src/fast_trig.cpp.i
|
||
|
.PHONY : src/fast_trig.i
|
||
|
|
||
|
# target to preprocess a source file
|
||
|
src/fast_trig.cpp.i:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/fast_trig.cpp.i
|
||
|
.PHONY : src/fast_trig.cpp.i
|
||
|
|
||
|
src/fast_trig.s: src/fast_trig.cpp.s
|
||
|
.PHONY : src/fast_trig.s
|
||
|
|
||
|
# target to generate assembly for a file
|
||
|
src/fast_trig.cpp.s:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/fast_trig.cpp.s
|
||
|
.PHONY : src/fast_trig.cpp.s
|
||
|
|
||
|
src/impact.obj: src/impact.cpp.obj
|
||
|
.PHONY : src/impact.obj
|
||
|
|
||
|
# target to build an object file
|
||
|
src/impact.cpp.obj:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/impact.cpp.obj
|
||
|
.PHONY : src/impact.cpp.obj
|
||
|
|
||
|
src/impact.i: src/impact.cpp.i
|
||
|
.PHONY : src/impact.i
|
||
|
|
||
|
# target to preprocess a source file
|
||
|
src/impact.cpp.i:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/impact.cpp.i
|
||
|
.PHONY : src/impact.cpp.i
|
||
|
|
||
|
src/impact.s: src/impact.cpp.s
|
||
|
.PHONY : src/impact.s
|
||
|
|
||
|
# target to generate assembly for a file
|
||
|
src/impact.cpp.s:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/impact.cpp.s
|
||
|
.PHONY : src/impact.cpp.s
|
||
|
|
||
|
src/main.obj: src/main.cpp.obj
|
||
|
.PHONY : src/main.obj
|
||
|
|
||
|
# target to build an object file
|
||
|
src/main.cpp.obj:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/main.cpp.obj
|
||
|
.PHONY : src/main.cpp.obj
|
||
|
|
||
|
src/main.i: src/main.cpp.i
|
||
|
.PHONY : src/main.i
|
||
|
|
||
|
# target to preprocess a source file
|
||
|
src/main.cpp.i:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/main.cpp.i
|
||
|
.PHONY : src/main.cpp.i
|
||
|
|
||
|
src/main.s: src/main.cpp.s
|
||
|
.PHONY : src/main.s
|
||
|
|
||
|
# target to generate assembly for a file
|
||
|
src/main.cpp.s:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/main.cpp.s
|
||
|
.PHONY : src/main.cpp.s
|
||
|
|
||
|
src/particles.obj: src/particles.cpp.obj
|
||
|
.PHONY : src/particles.obj
|
||
|
|
||
|
# target to build an object file
|
||
|
src/particles.cpp.obj:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/particles.cpp.obj
|
||
|
.PHONY : src/particles.cpp.obj
|
||
|
|
||
|
src/particles.i: src/particles.cpp.i
|
||
|
.PHONY : src/particles.i
|
||
|
|
||
|
# target to preprocess a source file
|
||
|
src/particles.cpp.i:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/particles.cpp.i
|
||
|
.PHONY : src/particles.cpp.i
|
||
|
|
||
|
src/particles.s: src/particles.cpp.s
|
||
|
.PHONY : src/particles.s
|
||
|
|
||
|
# target to generate assembly for a file
|
||
|
src/particles.cpp.s:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/particles.cpp.s
|
||
|
.PHONY : src/particles.cpp.s
|
||
|
|
||
|
src/player.obj: src/player.cpp.obj
|
||
|
.PHONY : src/player.obj
|
||
|
|
||
|
# target to build an object file
|
||
|
src/player.cpp.obj:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/player.cpp.obj
|
||
|
.PHONY : src/player.cpp.obj
|
||
|
|
||
|
src/player.i: src/player.cpp.i
|
||
|
.PHONY : src/player.i
|
||
|
|
||
|
# target to preprocess a source file
|
||
|
src/player.cpp.i:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/player.cpp.i
|
||
|
.PHONY : src/player.cpp.i
|
||
|
|
||
|
src/player.s: src/player.cpp.s
|
||
|
.PHONY : src/player.s
|
||
|
|
||
|
# target to generate assembly for a file
|
||
|
src/player.cpp.s:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/player.cpp.s
|
||
|
.PHONY : src/player.cpp.s
|
||
|
|
||
|
src/point2D.obj: src/point2D.cpp.obj
|
||
|
.PHONY : src/point2D.obj
|
||
|
|
||
|
# target to build an object file
|
||
|
src/point2D.cpp.obj:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/point2D.cpp.obj
|
||
|
.PHONY : src/point2D.cpp.obj
|
||
|
|
||
|
src/point2D.i: src/point2D.cpp.i
|
||
|
.PHONY : src/point2D.i
|
||
|
|
||
|
# target to preprocess a source file
|
||
|
src/point2D.cpp.i:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/point2D.cpp.i
|
||
|
.PHONY : src/point2D.cpp.i
|
||
|
|
||
|
src/point2D.s: src/point2D.cpp.s
|
||
|
.PHONY : src/point2D.s
|
||
|
|
||
|
# target to generate assembly for a file
|
||
|
src/point2D.cpp.s:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/point2D.cpp.s
|
||
|
.PHONY : src/point2D.cpp.s
|
||
|
|
||
|
src/starfieldshader.obj: src/starfieldshader.cpp.obj
|
||
|
.PHONY : src/starfieldshader.obj
|
||
|
|
||
|
# target to build an object file
|
||
|
src/starfieldshader.cpp.obj:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/starfieldshader.cpp.obj
|
||
|
.PHONY : src/starfieldshader.cpp.obj
|
||
|
|
||
|
src/starfieldshader.i: src/starfieldshader.cpp.i
|
||
|
.PHONY : src/starfieldshader.i
|
||
|
|
||
|
# target to preprocess a source file
|
||
|
src/starfieldshader.cpp.i:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/starfieldshader.cpp.i
|
||
|
.PHONY : src/starfieldshader.cpp.i
|
||
|
|
||
|
src/starfieldshader.s: src/starfieldshader.cpp.s
|
||
|
.PHONY : src/starfieldshader.s
|
||
|
|
||
|
# target to generate assembly for a file
|
||
|
src/starfieldshader.cpp.s:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/starfieldshader.cpp.s
|
||
|
.PHONY : src/starfieldshader.cpp.s
|
||
|
|
||
|
src/trajectory.obj: src/trajectory.cpp.obj
|
||
|
.PHONY : src/trajectory.obj
|
||
|
|
||
|
# target to build an object file
|
||
|
src/trajectory.cpp.obj:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/trajectory.cpp.obj
|
||
|
.PHONY : src/trajectory.cpp.obj
|
||
|
|
||
|
src/trajectory.i: src/trajectory.cpp.i
|
||
|
.PHONY : src/trajectory.i
|
||
|
|
||
|
# target to preprocess a source file
|
||
|
src/trajectory.cpp.i:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/trajectory.cpp.i
|
||
|
.PHONY : src/trajectory.cpp.i
|
||
|
|
||
|
src/trajectory.s: src/trajectory.cpp.s
|
||
|
.PHONY : src/trajectory.s
|
||
|
|
||
|
# target to generate assembly for a file
|
||
|
src/trajectory.cpp.s:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/trajectory.cpp.s
|
||
|
.PHONY : src/trajectory.cpp.s
|
||
|
|
||
|
src/utilities.obj: src/utilities.cpp.obj
|
||
|
.PHONY : src/utilities.obj
|
||
|
|
||
|
# target to build an object file
|
||
|
src/utilities.cpp.obj:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/utilities.cpp.obj
|
||
|
.PHONY : src/utilities.cpp.obj
|
||
|
|
||
|
src/utilities.i: src/utilities.cpp.i
|
||
|
.PHONY : src/utilities.i
|
||
|
|
||
|
# target to preprocess a source file
|
||
|
src/utilities.cpp.i:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/utilities.cpp.i
|
||
|
.PHONY : src/utilities.cpp.i
|
||
|
|
||
|
src/utilities.s: src/utilities.cpp.s
|
||
|
.PHONY : src/utilities.s
|
||
|
|
||
|
# target to generate assembly for a file
|
||
|
src/utilities.cpp.s:
|
||
|
$(MAKE) $(MAKESILENT) -f CMakeFiles/shmup.dir/build.make CMakeFiles/shmup.dir/src/utilities.cpp.s
|
||
|
.PHONY : src/utilities.cpp.s
|
||
|
|
||
|
# Help Target
|
||
|
help:
|
||
|
@echo "The following are some of the valid targets for this Makefile:"
|
||
|
@echo "... all (the default if no target is provided)"
|
||
|
@echo "... clean"
|
||
|
@echo "... depend"
|
||
|
@echo "... edit_cache"
|
||
|
@echo "... rebuild_cache"
|
||
|
@echo "... shmup"
|
||
|
@echo "... assets-cg/Levels/Level2.o"
|
||
|
@echo "... assets-cg/Levels/tileset.o"
|
||
|
@echo "... assets-cg/Sprites/Bonus/life_bonus.o"
|
||
|
@echo "... assets-cg/Sprites/Bonus/sat_bonus.o"
|
||
|
@echo "... assets-cg/Sprites/Boss/Boss1.o"
|
||
|
@echo "... assets-cg/Sprites/Bullets/bullet_blue.o"
|
||
|
@echo "... assets-cg/Sprites/Bullets/bullet_enemy_blue.o"
|
||
|
@echo "... assets-cg/Sprites/Bullets/bullet_laser.o"
|
||
|
@echo "... assets-cg/Sprites/Bullets/bullet_normal.o"
|
||
|
@echo "... assets-cg/Sprites/Enemies/Enemy_Blue_Lvl1.o"
|
||
|
@echo "... assets-cg/Sprites/Enemies/Enemy_Red_Lvl1.o"
|
||
|
@echo "... assets-cg/Sprites/Enemies/Lifebar.o"
|
||
|
@echo "... assets-cg/Sprites/Enemies/mainship2.o"
|
||
|
@echo "... assets-cg/Sprites/Explosions/emp_circ.o"
|
||
|
@echo "... assets-cg/Sprites/Explosions/fill_circ.o"
|
||
|
@echo "... assets-cg/Sprites/Explosions/firstboom.o"
|
||
|
@echo "... assets-cg/Sprites/Players/Satellite_Lvl1.o"
|
||
|
@echo "... assets-cg/Sprites/Players/mainship1.o"
|
||
|
@echo "... assets-cg/milifont.o"
|
||
|
@echo "... src/background.obj"
|
||
|
@echo "... src/background.i"
|
||
|
@echo "... src/background.s"
|
||
|
@echo "... src/bonus.obj"
|
||
|
@echo "... src/bonus.i"
|
||
|
@echo "... src/bonus.s"
|
||
|
@echo "... src/boss.obj"
|
||
|
@echo "... src/boss.i"
|
||
|
@echo "... src/boss.s"
|
||
|
@echo "... src/bullet.obj"
|
||
|
@echo "... src/bullet.i"
|
||
|
@echo "... src/bullet.s"
|
||
|
@echo "... src/collections.obj"
|
||
|
@echo "... src/collections.i"
|
||
|
@echo "... src/collections.s"
|
||
|
@echo "... src/enemy.obj"
|
||
|
@echo "... src/enemy.i"
|
||
|
@echo "... src/enemy.s"
|
||
|
@echo "... src/extrakeyboard.obj"
|
||
|
@echo "... src/extrakeyboard.i"
|
||
|
@echo "... src/extrakeyboard.s"
|
||
|
@echo "... src/fast_trig.obj"
|
||
|
@echo "... src/fast_trig.i"
|
||
|
@echo "... src/fast_trig.s"
|
||
|
@echo "... src/impact.obj"
|
||
|
@echo "... src/impact.i"
|
||
|
@echo "... src/impact.s"
|
||
|
@echo "... src/main.obj"
|
||
|
@echo "... src/main.i"
|
||
|
@echo "... src/main.s"
|
||
|
@echo "... src/particles.obj"
|
||
|
@echo "... src/particles.i"
|
||
|
@echo "... src/particles.s"
|
||
|
@echo "... src/player.obj"
|
||
|
@echo "... src/player.i"
|
||
|
@echo "... src/player.s"
|
||
|
@echo "... src/point2D.obj"
|
||
|
@echo "... src/point2D.i"
|
||
|
@echo "... src/point2D.s"
|
||
|
@echo "... src/starfieldshader.obj"
|
||
|
@echo "... src/starfieldshader.i"
|
||
|
@echo "... src/starfieldshader.s"
|
||
|
@echo "... src/trajectory.obj"
|
||
|
@echo "... src/trajectory.i"
|
||
|
@echo "... src/trajectory.s"
|
||
|
@echo "... src/utilities.obj"
|
||
|
@echo "... src/utilities.i"
|
||
|
@echo "... src/utilities.s"
|
||
|
.PHONY : help
|
||
|
|
||
|
|
||
|
|
||
|
#=============================================================================
|
||
|
# Special targets to cleanup operation of make.
|
||
|
|
||
|
# Special rule to run CMake to check the build system integrity.
|
||
|
# No rule that depends on this can have commands that come from listfiles
|
||
|
# because they might be regenerated.
|
||
|
cmake_check_build_system:
|
||
|
$(CMAKE_COMMAND) -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) --check-build-system CMakeFiles/Makefile.cmake 0
|
||
|
.PHONY : cmake_check_build_system
|
||
|
|