19 lines
356 B
C
19 lines
356 B
C
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#ifndef COLLECTIONS_H
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#define COLLECTIONS_H
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#include "player.h"
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#include "utilities.h"
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#include "particles.h"
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#include "bullet.h"
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#include "enemy.h"
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#include "MyAzurShaders.h"
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void Create_Player_Shoot( uint8_t id );
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void Create_Ennemies( void );
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void Create_Explosion( uint16_t xexplosion, uint16_t yexplosion );
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void Clean_Everything( void );
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#endif
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