Shmup/src/collections.h

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#ifndef COLLECTIONS_H
#define COLLECTIONS_H
#include "player.h"
#include "utilities.h"
#include "particles.h"
#include "bullet.h"
#include "enemy.h"
#include "MyAzurShaders.h"
void Create_Player_Shoot( uint8_t id );
void Create_Ennemies( void );
void Create_Explosion( uint16_t xexplosion, uint16_t yexplosion );
void Clean_Everything( void );
#endif