Sylvain PILLOT
|
a17ce759dd
|
WIP Keyboard enhanced manager Part 2 - WIP
|
2023-01-28 21:22:51 +01:00 |
Sylvain PILLOT
|
de542f7bd7
|
WIP - create a kind of keyboard manager
|
2023-01-28 14:11:47 +01:00 |
Sylvain PILLOT
|
d06fb71206
|
WIP - create a kind of keyboard manager
|
2023-01-28 14:11:13 +01:00 |
Sylvain PILLOT
|
91b9826625
|
First drawing of the mobile tiled background - no movement yet
|
2023-01-26 22:35:33 +01:00 |
Sylvain PILLOT
|
4e66ba1b80
|
Working Catmull-Rom Splines for loopping trajectories of enemies
|
2023-01-23 22:03:09 +01:00 |
Sylvain PILLOT
|
47fb74d32c
|
Flip the scrolling horizontally instead of vertically
|
2023-01-23 18:27:57 +01:00 |
Sylvain PILLOT
|
6f5f06bfd0
|
corrected player movement speed + addition of some sprites
|
2023-01-22 23:20:16 +01:00 |
Sylvain PILLOT
|
3cfa8de6bb
|
some cleaning + corrected typo Ennemy --> Enemy ;-)
|
2023-01-22 13:39:43 +01:00 |
Sylvain PILLOT
|
cc38291736
|
added lasers [WIP]
|
2023-01-22 11:07:36 +01:00 |
Sylvain PILLOT
|
34fa959d5e
|
new class Player with satellites + different ennemies + lower speed shoot
|
2023-01-21 22:45:10 +01:00 |
Sylvain PILLOT
|
cdce9ab3c5
|
Added bullets
|
2023-01-20 21:11:57 +01:00 |
Sylvain PILLOT
|
61ef31bc16
|
tuned explosions details
|
2023-01-20 12:31:38 +01:00 |
Sylvain PILLOT
|
2c4ae5619c
|
add capture features + player + fake boss
|
2023-01-19 22:17:11 +01:00 |
Sylvain PILLOT
|
f33cb39837
|
Startfield Shader based back on std::vector
|
2023-01-15 14:38:09 +01:00 |
Sylvain PILLOT
|
5a58a0cc77
|
StarField in the background
|
2023-01-09 21:30:47 +01:00 |
Sylvain PILLOT
|
0662cd6cf4
|
Tuning of the Particle Engine for explosion - WIP - still using floats for computations
|
2023-01-07 22:59:29 +01:00 |
Sylvain PILLOT
|
98779f7b42
|
First test of the Particle Engine - WIP
|
2023-01-07 20:15:39 +01:00 |
Sylvain PILLOT
|
a590a1d797
|
Foundation of the program v0.0.0
|
2023-01-05 23:23:26 +01:00 |