Shmup/src/particles.h

20 lines
324 B
C++

#ifndef PARTICLES_H
#define PARTICLES_H
#include <cstdint>
class Particle
{
public:
Particle( uint16_t lx, uint16_t ly );
~Particle();
void Update();
void Render();
uint16_t x, y;
float sx, sy;
uint8_t age, maxage;
uint8_t size;
};
#endif //PARTICLES_H