Commit Graph

18 Commits

Author SHA1 Message Date
bgiraudr 367c61effd Only execute event once for area 2022-05-22 16:46:31 +02:00
bgiraudr dfbdb84327 Types are now working + bugfix event on area 2022-05-11 00:37:56 +02:00
bgiraudr ab67a00d79 Random monster in zone 2022-02-19 01:21:38 +01:00
bgiraudr cb8a7db95a Areas for level 2022-02-17 00:02:00 +01:00
bgiraudr 9ef1c5daf8 Interiors now use their own tileset 2022-01-22 17:12:24 +01:00
bgiraudr 6cb8167eba Teleporter 2022-01-18 23:43:48 +01:00
bgiraudr fbfdca746b minor change on tileset + new inside 2021-12-23 18:37:48 +01:00
bgiraudr 6303b713d7 now can walk out of house + random 2021-08-27 22:50:00 +02:00
bgiraudr f3dade60bf init main struct + remove unnecessary include 2021-08-27 02:11:05 +02:00
bgiraudr 39648a7353 change the way dialogs work
update converters.py thanks to Lephenixnoir
now dialogs are inside the map directly on Tiled
2021-08-26 01:17:48 +02:00
bgiraudr 0477f1210c speed up camera, camera stays on player even inside a house 2021-08-25 15:46:05 +02:00
KikooDX 0c5256d55c rewrite code for camera 2021-08-25 01:01:43 +02:00
bgiraudr 1c827d7b28 draw interior without moving camera and remove excessive tileset 2021-08-22 02:39:01 +02:00
bgiraudr 71c7ce7198 beginning of indoor + add transition between sand and water 2021-08-21 02:54:03 +02:00
bgiraudr bc6cfde444 rewrite converters.py to add unlimited layers 2021-08-18 02:10:31 +02:00
KikooDX 512adabfda PascalCase struct names 2021-08-15 03:46:49 +02:00
bgiraudr a8edfa9091 Some comments 2021-08-15 03:10:05 +02:00
bgiraudr 144ba20042 characters into map and detect current tile 2021-08-15 02:42:26 +02:00