Commit Graph

16 Commits

Author SHA1 Message Date
bgiraudr 6949e4b58f unicode + sprinting 2021-12-23 19:21:27 +01:00
bgiraudr fbfdca746b minor change on tileset + new inside 2021-12-23 18:37:48 +01:00
bgiraudr 6303b713d7 now can walk out of house + random 2021-08-27 22:50:00 +02:00
bgiraudr 39648a7353 change the way dialogs work
update converters.py thanks to Lephenixnoir
now dialogs are inside the map directly on Tiled
2021-08-26 01:17:48 +02:00
KikooDX 0c5256d55c rewrite code for camera 2021-08-25 01:01:43 +02:00
KikooDX 4490187258 fix CMakeLists.txt 2021-08-25 00:29:31 +02:00
bgiraudr 71c7ce7198 beginning of indoor + add transition between sand and water 2021-08-21 02:54:03 +02:00
bgiraudr 0f16d9545e Characters can have longer dialog separate by ; 2021-08-17 22:19:19 +02:00
bgiraudr 144ba20042 characters into map and detect current tile 2021-08-15 02:42:26 +02:00
bgiraudr 49673f86f7 new tileset + map + some tests about collision 2021-08-12 03:07:08 +02:00
bgiraudr 0e72369cf0 it works better with the sources 2021-08-07 01:49:03 +02:00
bgiraudr 0ec0452568 add basic character dialog 2021-08-06 23:42:49 +02:00
bgiraudr 484d83df19 Beginning of animation based on lephe's tutorial 2021-07-31 18:44:06 +02:00
bgiraudr 2b7281a40d add collision using Tiled value on tileset + timer 2021-07-31 03:40:14 +02:00
bgiraudr ef4e9e58b0 render ground layer + csv -> json + around player only (WIP) 2021-07-30 02:01:05 +02:00
bgiraudr 61aed97416 first commit (map tmx -> csv + player) 2021-07-29 18:33:22 +02:00