bgiraudr
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ab67a00d79
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Random monster in zone
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2022-02-19 01:21:38 +01:00 |
bgiraudr
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cb8a7db95a
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Areas for level
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2022-02-17 00:02:00 +01:00 |
bgiraudr
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9ef1c5daf8
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Interiors now use their own tileset
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2022-01-22 17:12:24 +01:00 |
bgiraudr
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6cb8167eba
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Teleporter
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2022-01-18 23:43:48 +01:00 |
bgiraudr
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fbfdca746b
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minor change on tileset + new inside
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2021-12-23 18:37:48 +01:00 |
bgiraudr
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6303b713d7
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now can walk out of house + random
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2021-08-27 22:50:00 +02:00 |
bgiraudr
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f3dade60bf
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init main struct + remove unnecessary include
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2021-08-27 02:11:05 +02:00 |
bgiraudr
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39648a7353
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change the way dialogs work
update converters.py thanks to Lephenixnoir
now dialogs are inside the map directly on Tiled
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2021-08-26 01:17:48 +02:00 |
bgiraudr
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0477f1210c
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speed up camera, camera stays on player even inside a house
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2021-08-25 15:46:05 +02:00 |
KikooDX
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0c5256d55c
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rewrite code for camera
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2021-08-25 01:01:43 +02:00 |
bgiraudr
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1c827d7b28
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draw interior without moving camera and remove excessive tileset
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2021-08-22 02:39:01 +02:00 |
bgiraudr
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71c7ce7198
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beginning of indoor + add transition between sand and water
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2021-08-21 02:54:03 +02:00 |
bgiraudr
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bc6cfde444
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rewrite converters.py to add unlimited layers
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2021-08-18 02:10:31 +02:00 |
KikooDX
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512adabfda
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PascalCase struct names
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2021-08-15 03:46:49 +02:00 |
bgiraudr
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a8edfa9091
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Some comments
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2021-08-15 03:10:05 +02:00 |
bgiraudr
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144ba20042
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characters into map and detect current tile
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2021-08-15 02:42:26 +02:00 |