bgiraudr
|
a12fb2e47f
|
Add dialog + update how object's layout are parse
|
2022-01-18 18:59:09 +01:00 |
bgiraudr
|
6949e4b58f
|
unicode + sprinting
|
2021-12-23 19:21:27 +01:00 |
bgiraudr
|
39648a7353
|
change the way dialogs work
update converters.py thanks to Lephenixnoir
now dialogs are inside the map directly on Tiled
|
2021-08-26 01:17:48 +02:00 |
bgiraudr
|
71c7ce7198
|
beginning of indoor + add transition between sand and water
|
2021-08-21 02:54:03 +02:00 |
bgiraudr
|
bf8aa10c31
|
add camera and bigger map
|
2021-08-19 02:29:51 +02:00 |
bgiraudr
|
bc6cfde444
|
rewrite converters.py to add unlimited layers
|
2021-08-18 02:10:31 +02:00 |
bgiraudr
|
144ba20042
|
characters into map and detect current tile
|
2021-08-15 02:42:26 +02:00 |
bgiraudr
|
49673f86f7
|
new tileset + map + some tests about collision
|
2021-08-12 03:07:08 +02:00 |
bgiraudr
|
7561089038
|
now can talk to characters !
|
2021-08-07 01:39:28 +02:00 |
bgiraudr
|
484c62f64e
|
remove json
|
2021-08-07 00:00:33 +02:00 |
bgiraudr
|
0ec0452568
|
add basic character dialog
|
2021-08-06 23:42:49 +02:00 |
bgiraudr
|
d851e5f24b
|
better animation + border
|
2021-08-05 03:12:40 +02:00 |
bgiraudr
|
ef4e9e58b0
|
render ground layer + csv -> json + around player only (WIP)
|
2021-07-30 02:01:05 +02:00 |
bgiraudr
|
61aed97416
|
first commit (map tmx -> csv + player)
|
2021-07-29 18:33:22 +02:00 |