Commit Graph

14 Commits

Author SHA1 Message Date
bgiraudr bc6cfde444 rewrite converters.py to add unlimited layers 2021-08-18 02:10:31 +02:00
bgiraudr 0f16d9545e Characters can have longer dialog separate by ; 2021-08-17 22:19:19 +02:00
KikooDX 512adabfda PascalCase struct names 2021-08-15 03:46:49 +02:00
bgiraudr a8edfa9091 Some comments 2021-08-15 03:10:05 +02:00
bgiraudr 144ba20042 characters into map and detect current tile 2021-08-15 02:42:26 +02:00
bgiraudr 4dedfef6f9 add loop for dialog + comment 2021-08-08 01:43:26 +02:00
bgiraudr 0e72369cf0 it works better with the sources 2021-08-07 01:49:03 +02:00
bgiraudr 0ec0452568 add basic character dialog 2021-08-06 23:42:49 +02:00
bgiraudr d851e5f24b better animation + border 2021-08-05 03:12:40 +02:00
bgiraudr 44fe7278d1 exactly draw map + comment 2021-08-04 20:12:53 +02:00
bgiraudr 484d83df19 Beginning of animation based on lephe's tutorial 2021-07-31 18:44:06 +02:00
bgiraudr 2b7281a40d add collision using Tiled value on tileset + timer 2021-07-31 03:40:14 +02:00
bgiraudr ef4e9e58b0 render ground layer + csv -> json + around player only (WIP) 2021-07-30 02:01:05 +02:00
bgiraudr 61aed97416 first commit (map tmx -> csv + player) 2021-07-29 18:33:22 +02:00