Adoranda/include/define.h

11 lines
247 B
C

#pragma once
/*the size of one tile*/
#define TILE_SIZE 16
#define NB_INTERIORS 2
#define NB_PLAYER_MOVES 3
#define NB_PLAYER_ITEMS 30
#define NB_TYPES 4
#define NB_STO_ZONE 300
#define NB_STO_DIALOG 300
#define PROBA_WILD 16
#define PROBA_CRIT 16