Adoranda/src
bgiraudr 48392fe623 Add demo map
- random wild monster
- set hp player on create
- items can be useless, don't use them in that case
- areas can block player if event is not validate
2022-05-26 18:47:58 +02:00
..
animation.c unicode + sprinting 2021-12-23 19:21:27 +01:00
battle.c Add demo map 2022-05-26 18:47:58 +02:00
camera.c now can walk out of house + random 2021-08-27 22:50:00 +02:00
capacite.c Add demo map 2022-05-26 18:47:58 +02:00
draw_util.c Types have color + can now change player's type 2022-05-16 23:57:25 +02:00
engine.c Add demo map 2022-05-26 18:47:58 +02:00
event.c Add demo map 2022-05-26 18:47:58 +02:00
game.c Types are now working + bugfix event on area 2022-05-11 00:37:56 +02:00
inventory.c Add demo map 2022-05-26 18:47:58 +02:00
item.c Add demo map 2022-05-26 18:47:58 +02:00
main.c Types are now working + bugfix event on area 2022-05-11 00:37:56 +02:00
map.c Add demo map 2022-05-26 18:47:58 +02:00
monster.c Areas can now handle events 2022-04-23 01:53:08 +02:00
player.c Add demo map 2022-05-26 18:47:58 +02:00
stats.c Types are now working + bugfix event on area 2022-05-11 00:37:56 +02:00
talkable.c Add demo map 2022-05-26 18:47:58 +02:00
type.c Types have color + can now change player's type 2022-05-16 23:57:25 +02:00
util.c Only execute event once for area 2022-05-22 16:46:31 +02:00
vec2.c init main struct + remove unnecessary include 2021-08-27 02:11:05 +02:00