Adoranda/include
bgiraudr bc6cfde444 rewrite converters.py to add unlimited layers 2021-08-18 02:10:31 +02:00
..
animation.h PascalCase struct names 2021-08-15 03:46:49 +02:00
character.h PascalCase struct names 2021-08-15 03:46:49 +02:00
define.h characters into map and detect current tile 2021-08-15 02:42:26 +02:00
engine.h PascalCase struct names 2021-08-15 03:46:49 +02:00
game.h Some comments 2021-08-15 03:10:05 +02:00
map.h rewrite converters.py to add unlimited layers 2021-08-18 02:10:31 +02:00
player.h PascalCase struct names 2021-08-15 03:46:49 +02:00
util.h Characters can have longer dialog separate by ; 2021-08-17 22:19:19 +02:00