jtmm2/src/level.c

45 lines
935 B
C

#include <gint/display.h>
#include "conf.h"
#include "level.h"
#include "camera.h"
void level_step(const Level *level)
{
}
void level_draw(const Level *level, Camera *camera)
{
layer_draw(level, camera, 0);
}
void layer_draw(const Level *level, Camera *camera, uint layer_id)
{
const uint8_t *layer = level->layers[layer_id];
for (uint y = 0; y < level->height; ++y)
{
for (uint x = 0; x < level->width; ++x)
{
const uint8_t cell = layer[x + y * level->width];
#ifdef FX9860G
const int color = C_BLACK;
#endif /* FX9860G */
#ifdef FXCG50
const int color = C_GREEN;
#endif /* FXCG50 */
if (cell == 1)
{
Vec tl = {x, y};
Vec br;
vec_mul(&tl, VEC_PRECISION * TILE_SIZE);
vec_sub(&tl, camera->pos);
vec_div(&tl, VEC_PRECISION);
vec_sub(&tl, VEC_DCENTER);
vec_cpy(&br, tl);
vec_add(&br, (Vec){TILE_SIZE - 1, TILE_SIZE - 1});
vec_drect(tl, br, color);
}
}
}
}