forked from kdx/jtmm2-old
470ac9b783
- created separated float and int vector functions for performance - simple camera related draw, should rework - new `vec_drect` function in `vec` |
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.. | ||
camera.c | ||
init.c | ||
input.c | ||
level.c | ||
main.c | ||
player.c | ||
vec.c |