jtmm2/src
KikooDX 62d637969d [vec.c] Linear interpolation properly implemented 2020-09-16 11:21:05 +02:00
..
camera.c [multiple files] More detailed Player struct, draw player function, draw camera compatible CG50, renamed Level.tiles -> Level.layers, removed layers test code from main, build for CG50 and FX9860 seamlessly 2020-09-16 11:21:05 +02:00
init.c Created .editorconfig, use 4 wide tabs everywhere. 2020-09-12 09:54:53 +02:00
level.c Created .editorconfig, use 4 wide tabs everywhere. 2020-09-12 09:54:53 +02:00
main.c [multiple files] More detailed Player struct, draw player function, draw camera compatible CG50, renamed Level.tiles -> Level.layers, removed layers test code from main, build for CG50 and FX9860 seamlessly 2020-09-16 11:21:05 +02:00
player.c [multiple files] More detailed Player struct, draw player function, draw camera compatible CG50, renamed Level.tiles -> Level.layers, removed layers test code from main, build for CG50 and FX9860 seamlessly 2020-09-16 11:21:05 +02:00
vec.c [vec.c] Linear interpolation properly implemented 2020-09-16 11:21:05 +02:00