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KikooDX 65ceff3971 Lot of bugfixes and improvements :)
- [input] Completely rewrote most of the code
- [input/camera] Renamed `*_draw` functions used in debug section to
`*_draw_debug`
- [main/input] Now use `_Bool` instead of `int` when appropriate
- [input] Added function `input_is_up`
- [player] Added function `player_draw_debug`
- [vec] Use `int` instead of `float`, new macro `VEC_PRECISION`
- [main/camera/player/vec] Updated vector related code to work with the
new system
2020-09-18 11:12:34 +02:00
assets-cg First commit 🎉 2020-09-10 15:44:26 +02:00
assets-fx First commit 🎉 2020-09-10 15:44:26 +02:00
include Lot of bugfixes and improvements :) 2020-09-18 11:12:34 +02:00
levels [new system] Input manager! plus misc cleanup 2020-09-17 14:14:21 +02:00
src Lot of bugfixes and improvements :) 2020-09-18 11:12:34 +02:00
.editorconfig [minor] Fixed a mistake in the .editoconfig :s 2020-09-15 12:24:05 +02:00
.gitignore Compile but crash on start 2020-09-11 10:50:11 +02:00
Makefile First commit 🎉 2020-09-10 15:44:26 +02:00
project.cfg First commit 🎉 2020-09-10 15:44:26 +02:00