jtmm2/include
KikooDX c95d92f6d1 [new system] Input manager! plus misc cleanup 2020-09-17 14:14:21 +02:00
..
camera.h [new system] Input manager! plus misc cleanup 2020-09-17 14:14:21 +02:00
debug.h Camera lerp now working, first debug visualisation implemented. A lot of other misc stuff. 2020-09-14 14:37:46 +02:00
init.h Cleaner code, slight vector progress. dgray still doesn't work and I don't know why 2020-09-10 17:58:12 +02:00
input.h [new system] Input manager! plus misc cleanup 2020-09-17 14:14:21 +02:00
level.h [new system] Input manager! plus misc cleanup 2020-09-17 14:14:21 +02:00
main.h [new system] Input manager! plus misc cleanup 2020-09-17 14:14:21 +02:00
player.h [multiple files] More detailed Player struct, draw player function, draw camera compatible CG50, renamed Level.tiles -> Level.layers, removed layers test code from main, build for CG50 and FX9860 seamlessly 2020-09-16 11:21:05 +02:00
vec.h [camera] lerping and miscelanious 2020-09-14 10:33:01 +02:00