jtmm2/include/level.h

19 lines
345 B
C

#ifndef _DEF_LEVEL
#define _DEF_LEVEL
#include <gint/defs/types.h>
#include "camera.h"
typedef struct Level
{
int width; /* in tiles */
int height; /* in tiles */
const uint8_t **layers; /* points toward the level content */
} Level;
void level_step(Level *level);
void level_draw(Level *level, Camera *camera);
#endif /* _DEF_LEVEL */