jtmm2/src
KikooDX d3a62512ae Simple tile snapping (took me way too long for what it is) and we are back to 256 UPS! See TODO for current breakpoint 2020-12-22 12:01:23 +01:00
..
camera.c Added todo to camera.c 2020-12-21 13:37:19 +01:00
collide.c Functionnal collision and movement code, it's pretty slow though (see TODO in player.c) 2020-12-22 10:53:01 +01:00
init.c Winter cleaning 2020-12-21 12:18:55 +01:00
input.c New comments for input.c 2020-12-21 13:31:21 +01:00
level.c Winter cleaning 2020-12-21 12:18:55 +01:00
main.c Simple tile snapping (took me way too long for what it is) and we are back to 256 UPS! See TODO for current breakpoint 2020-12-22 12:01:23 +01:00
player.c Simple tile snapping (took me way too long for what it is) and we are back to 256 UPS! See TODO for current breakpoint 2020-12-22 12:01:23 +01:00
vec.c More comments in vec.c 2020-12-21 12:31:28 +01:00