vxKernel/include/vhex/keyboard/interface.h

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VxKernel 0.6.0-13 : Add keyboard API + update timer API @add <> include/vhex/driver/mpu/sh/sh7305/keysc | add internal driver primitives <> include/vhex/driver/mpu/sh/sh7305/tmu | add internal driver primitives <> include/vhex/keyboard | add getkey* (high-level) API | add key event API | add key status API | add keycode information | add keyboard driver interface @update <> include/vhex/driver | add KEYBOARD driver flags <> include/vhex/keyboard | isolate each part of the keyboard module | link the keycache part with the driver-provided keycache information <> src/drivers/mpu/sh/sh7305/keysc | use the new keycache API (high-level interrupt handler) | update keycache API | link the new API in the driver device <> src/drivers/mpu/sh/sh7305/tmu | add timer reservation (WIP) | use a "reservation" cache to known which timer is free instead of hardware | rename internal functions <> src/module/display | Now, by default, DSTACK_CALL() create a pointer on a dstack_call_t | use dsubimage dstack primitive in dimage() @fix <> board/fxcg50/fxcg50.ld | remove the IL-memory and allow only the X-memory area. This because the bootloader uses the IL-memory for DMA transfer and other "low-level" routine used by Gint. Moreover, I originally try to move each "display-driver" in this place, but after some profiling and tests, the dclear()/dupdate() combo went from 9155us up to 33250us (for many reason). So, I keep this area free, but I moved-back from RAM display routines. <> board/fxcg50/initialize | remove "section" copy. This role has been delegated to the bootload (vxBoot) because, in the final ELF file generated by GCC, many relocalization information for the IL/X memory has been set and the bootloader cannot performs general relocalization. So, all "special section/memory" displacement has been moved in the bootloader and we don't have to worrying about the section copy. <> src/drivers/mpu/sh/sh7305/tmu | fix delay calculation in timer reload primitive | disable interruption for profiling timer <> src/module/dislay/ | fix shader index used during the dstack_render() | fix many errors in dimage() shadow render (WIP)
2022-06-24 15:33:36 +02:00
#ifndef __VHEX_KEYBOARD_INTERFACE__
# define __VHEX_KEYBOARD_INTERFACE__
#include <vhex/keyboard/types.h>
/* keyboard_drv_interface - driver interface */
struct keyboard_drv_interface
{
void (*keycache_init)(void);
int (*keycache_keydown)(key_t key);
void (*keycache_event_wait)(key_event_t *event, volatile int *timeout);
void (*keycache_event_pop)(key_event_t *event);
void (*keycache_event_push)(key_event_t *event);
void (*keycache_quit)(void);
};
#endif /* __VHEX_KEYBOARD_INTERFACE__ */