vxKernel/src/display/draw/dcircle.c

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#include <vhex/display/draw/circle.h>
#include <vhex/display/draw/line.h>
#include <vhex/display.h>
//---
// Kernel-level API
//---
/* dcircle_render() : real drawing algorithm */
void dcircle_filled_render(
dsurface_t *surface,
int x, int y,
int radius,
int color
) {
int px;
int py;
int d;
px = 0;
py = radius;
d = 1 - radius;
dhline_render(surface, y, x - py, x + py, color);
while(py > px)
{
if(d < 0) {
d += (2 * px) + 3;
} else {
d += (2 * (px - py)) + 5;
py--;
dhline_render(surface, y + py + 1, x - px, x + px, color);
dhline_render(surface, y - py - 1, x - px, x + px, color);
}
px++;
if(py >= px) {
dhline_render(surface, y + px, x - py, x + py, color);
dhline_render(surface, y - px, x - py, x + py, color);
}
}
}
//---
// Dstack-level API
//---
/* dcircle_filled_dstack() : dstack wrapper primitive */
void dcircle_filled_dstack(dsurface_t *surface, uint32_t *args)
{
dcircle_filled_render(
surface,
(int)args[0],
(int)args[1],
(size_t)args[2],
(int)args[3]
);
}
//---
// User-level API
//---
/* dcircle_filled() : draw a filled circle */
void dcircle_filled(int x, int y, size_t radius, int mode, int color)
{
if (color == C_NONE) return;
int offset = radius & 1;
if (mode & DCIRCLE_LEFT) x += (radius >> 1) + offset;
if (mode & DCIRCLE_RIGHT) x -= (radius >> 1) + offset;
if (mode & DCIRCLE_TOP) y += (radius >> 1) + offset;
if (mode & DCIRCLE_BOTTOM) y -= (radius >> 1) + offset;
dstack_add_action(
VxKernel 0.6.0-13 : Add keyboard API + update timer API @add <> include/vhex/driver/mpu/sh/sh7305/keysc | add internal driver primitives <> include/vhex/driver/mpu/sh/sh7305/tmu | add internal driver primitives <> include/vhex/keyboard | add getkey* (high-level) API | add key event API | add key status API | add keycode information | add keyboard driver interface @update <> include/vhex/driver | add KEYBOARD driver flags <> include/vhex/keyboard | isolate each part of the keyboard module | link the keycache part with the driver-provided keycache information <> src/drivers/mpu/sh/sh7305/keysc | use the new keycache API (high-level interrupt handler) | update keycache API | link the new API in the driver device <> src/drivers/mpu/sh/sh7305/tmu | add timer reservation (WIP) | use a "reservation" cache to known which timer is free instead of hardware | rename internal functions <> src/module/display | Now, by default, DSTACK_CALL() create a pointer on a dstack_call_t | use dsubimage dstack primitive in dimage() @fix <> board/fxcg50/fxcg50.ld | remove the IL-memory and allow only the X-memory area. This because the bootloader uses the IL-memory for DMA transfer and other "low-level" routine used by Gint. Moreover, I originally try to move each "display-driver" in this place, but after some profiling and tests, the dclear()/dupdate() combo went from 9155us up to 33250us (for many reason). So, I keep this area free, but I moved-back from RAM display routines. <> board/fxcg50/initialize | remove "section" copy. This role has been delegated to the bootload (vxBoot) because, in the final ELF file generated by GCC, many relocalization information for the IL/X memory has been set and the bootloader cannot performs general relocalization. So, all "special section/memory" displacement has been moved in the bootloader and we don't have to worrying about the section copy. <> src/drivers/mpu/sh/sh7305/tmu | fix delay calculation in timer reload primitive | disable interruption for profiling timer <> src/module/dislay/ | fix shader index used during the dstack_render() | fix many errors in dimage() shadow render (WIP)
2022-06-24 15:33:36 +02:00
DSTACK_CALL(&dcircle_filled_dstack, x, y, radius, color),
NULL,
NULL
);
}