vxKernel/src/display/draw/dcircle.c

81 lines
1.5 KiB
C

#include <vhex/display/draw/circle.h>
#include <vhex/display/draw/line.h>
#include <vhex/display.h>
//---
// Kernel-level API
//---
/* dcircle_render() : real drawing algorithm */
void dcircle_filled_render(
dsurface_t *surface,
int x, int y,
int radius,
int color
) {
int px;
int py;
int d;
px = 0;
py = radius;
d = 1 - radius;
dhline_render(surface, y, x - py, x + py, color);
while(py > px)
{
if(d < 0) {
d += (2 * px) + 3;
} else {
d += (2 * (px - py)) + 5;
py--;
dhline_render(surface, y + py + 1, x - px, x + px, color);
dhline_render(surface, y - py - 1, x - px, x + px, color);
}
px++;
if(py >= px) {
dhline_render(surface, y + px, x - py, x + py, color);
dhline_render(surface, y - px, x - py, x + py, color);
}
}
}
//---
// Dstack-level API
//---
/* dcircle_filled_dstack() : dstack wrapper primitive */
void dcircle_filled_dstack(dsurface_t *surface, uint32_t *args)
{
dcircle_filled_render(
surface,
(int)args[0],
(int)args[1],
(size_t)args[2],
(int)args[3]
);
}
//---
// User-level API
//---
/* dcircle_filled() : draw a filled circle */
void dcircle_filled(int x, int y, size_t radius, int mode, int color)
{
if (color == C_NONE) return;
int offset = radius & 1;
if (mode & DCIRCLE_LEFT) x += (radius >> 1) + offset;
if (mode & DCIRCLE_RIGHT) x -= (radius >> 1) + offset;
if (mode & DCIRCLE_TOP) y += (radius >> 1) + offset;
if (mode & DCIRCLE_BOTTOM) y -= (radius >> 1) + offset;
dstack_add_action(
DSTACK_CALL(&dcircle_filled_dstack, x, y, radius, color),
NULL,
NULL
);
}