BosonX/src
Lephenixnoir 339c538d63
*FINALLY* a somewhat convincing recreation of level 1
Took absolute AGES.
2023-07-24 14:55:39 +02:00
..
generator *FINALLY* a somewhat convincing recreation of level 1 2023-07-24 14:55:39 +02:00
frame.h add menus + assets 2022-09-03 16:42:53 +02:00
fsblend.S fix a bug in the fsblend shader which skipped a pixel 2023-06-15 20:23:12 +02:00
fsblend.cpp particle trace animation on death screen 2023-07-23 11:39:07 +02:00
game.cpp make red platforms fall + clarify lots of space-related stuff 2023-06-03 21:01:19 +02:00
game.h death animation and start of end screen 2023-06-05 20:21:24 +02:00
generator.h *FINALLY* a somewhat convincing recreation of level 1 2023-07-24 14:55:39 +02:00
level.cpp *FINALLY* a somewhat convincing recreation of level 1 2023-07-24 14:55:39 +02:00
level.h death screen structure and animation 2023-06-15 20:23:12 +02:00
log.cpp refactor physics/rendering, game structure, basic jump 2022-08-29 16:54:42 +02:00
log.h refactor physics/rendering, game structure, basic jump 2022-08-29 16:54:42 +02:00
main.cpp particle trace animation on death screen 2023-07-23 11:39:07 +02:00
menu.cpp physics: mechanical adjustments, freefall at level start 2022-09-04 22:32:21 +02:00
menu.h add menus + assets 2022-09-03 16:42:53 +02:00
ptrace.cpp particle trace animation on death screen 2023-07-23 11:39:07 +02:00
render.cpp particle trace animation on death screen 2023-07-23 11:39:07 +02:00
render.h particle trace animation on death screen 2023-07-23 11:39:07 +02:00
settings.h *FINALLY* a somewhat convincing recreation of level 1 2023-07-24 14:55:39 +02:00
util.cpp particle trace animation on death screen 2023-07-23 11:39:07 +02:00
util.h particle trace animation on death screen 2023-07-23 11:39:07 +02:00