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generator
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generator: generation utilities
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2023-05-24 15:27:59 +02:00 |
frame.h
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add menus + assets
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2022-09-03 16:42:53 +02:00 |
game.cpp
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switch to arbitary-legnth platforms
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2023-05-24 13:08:59 +02:00 |
game.h
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switch to arbitary-legnth platforms
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2023-05-24 13:08:59 +02:00 |
generator.h
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generator: generation utilities
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2023-05-24 15:27:59 +02:00 |
level.cpp
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switch to arbitary-legnth platforms
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2023-05-24 13:08:59 +02:00 |
level.h
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switch to arbitary-legnth platforms
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2023-05-24 13:08:59 +02:00 |
log.cpp
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refactor physics/rendering, game structure, basic jump
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2022-08-29 16:54:42 +02:00 |
log.h
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refactor physics/rendering, game structure, basic jump
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2022-08-29 16:54:42 +02:00 |
main.cpp
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switch to arbitary-legnth platforms
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2023-05-24 13:08:59 +02:00 |
menu.cpp
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physics: mechanical adjustments, freefall at level start
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2022-09-04 22:32:21 +02:00 |
menu.h
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add menus + assets
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2022-09-03 16:42:53 +02:00 |
render.cpp
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graphics: adjust player frame positioning + crop in fxconv
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2022-09-04 19:12:06 +02:00 |
render.h
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graphics: adjust player frame positioning + crop in fxconv
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2022-09-04 19:12:06 +02:00 |
settings.h
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switch to arbitary-legnth platforms
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2023-05-24 13:08:59 +02:00 |
util.cpp
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refactor physics/rendering, game structure, basic jump
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2022-08-29 16:54:42 +02:00 |
util.h
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refactor physics/rendering, game structure, basic jump
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2022-08-29 16:54:42 +02:00 |