2019-12-16 16:25:13 +01:00
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#include <kernel/font.h>
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#include <kernel/devices/display.h>
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2020-02-07 21:43:20 +01:00
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#include <kernel/atomic.h>
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2019-12-16 16:25:13 +01:00
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// Font bitmap.
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static const uint8_t kernel_font_bitmap[] = {
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0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee,
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0xee, 0xee, 0xee, 0xef, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55,
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0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x56, 0xaa, 0xaa, 0xaa, 0xaa,
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0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xad,
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0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55,
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0x55, 0x55, 0x55, 0x5e, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee,
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0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xe0, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01,
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0x2a, 0x92, 0x11, 0x11, 0x28, 0x00, 0x00, 0x38, 0xbb, 0xab, 0xbb, 0xbb,
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0x80, 0x08, 0x23, 0x02, 0x57, 0x31, 0x52, 0x41, 0x22, 0x00, 0x01, 0x51,
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0x11, 0x54, 0x41, 0x55, 0x22, 0x27, 0x21, 0x04, 0x0a, 0xc4, 0x40, 0x82,
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0xae, 0x0e, 0x04, 0xa2, 0xee, 0xee, 0xe2, 0xee, 0x00, 0x80, 0x24, 0x00,
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0x1c, 0xd1, 0x41, 0x04, 0x08, 0x80, 0x11, 0x45, 0x04, 0x45, 0x45, 0x44,
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0x88, 0x9c, 0x80, 0x10, 0x2b, 0x09, 0x81, 0x10, 0x02, 0x01, 0x03, 0x8b,
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0xb8, 0xbb, 0x8b, 0xb8, 0x20, 0x82, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0xee,
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0xec, 0xee, 0xea, 0xee, 0xa8, 0xae, 0xee, 0xee, 0x6e, 0xaa, 0xaa, 0xae,
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0xe0, 0xe4, 0x05, 0x55, 0x15, 0x11, 0x14, 0x89, 0x51, 0xd5, 0x55, 0x55,
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0x09, 0x55, 0x55, 0x45, 0x10, 0x54, 0x0b, 0xb2, 0x2b, 0xba, 0xb9, 0x13,
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0x22, 0xaa, 0xba, 0xb3, 0x92, 0xaa, 0x91, 0x12, 0x10, 0x80, 0x55, 0x54,
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0x54, 0x45, 0x52, 0x25, 0x45, 0x55, 0x47, 0x51, 0x25, 0x57, 0x52, 0x44,
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0x11, 0x00, 0xca, 0xee, 0xce, 0x8e, 0xae, 0xca, 0xea, 0xae, 0x8e, 0xac,
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0x4e, 0x4a, 0xa4, 0xee, 0x0e, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x12, 0x00,
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0x90, 0x9a, 0x11, 0x23, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x19,
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0x30, 0x39, 0x14, 0x31, 0x52, 0x54, 0x00, 0x42, 0x76, 0x26, 0x35, 0x37,
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0x55, 0x55, 0x57, 0x22, 0x20, 0x70, 0x6c, 0x86, 0xee, 0x6c, 0xc4, 0xa4,
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0xea, 0xaa, 0xac, 0xc4, 0xaa, 0xa4, 0xa4, 0x84, 0x26, 0xe1, 0x55, 0x15,
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0x08, 0x54, 0x89, 0x89, 0x55, 0x58, 0xd0, 0x49, 0x55, 0xd4, 0x90, 0x88,
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0x99, 0xc1, 0xb1, 0x99, 0x93, 0x2b, 0xb2, 0x9a, 0xa9, 0x20, 0xa3, 0x19,
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0x92, 0xa9, 0x39, 0x93, 0x03, 0x80
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};
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static void font_draw_core(struct font_block_s *fblock)
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{
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extern uint32_t vram[256];
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uint8_t vram_offset_y;
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uint32_t pixel_cursor;
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uint8_t pixel_test;
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int x;
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int y;
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// Calculate VRAM buffer starting position.
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// @note:
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// The screen width size is always 128 and we
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// use 4-aligned Video RAM so 32 pixels per "slot"
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// and 128 / 32 = 4.
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// y * 4 can be optimised by used shift operator,
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// this is why we use y << 2 because 2^2 = 4.
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vram_offset_y = fblock->y << 2;
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2020-02-07 21:43:20 +01:00
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// Start atomic operations
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atomic_start();
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2019-12-16 16:25:13 +01:00
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// Draw character, pixer per pixel... (x_x)
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// TODO: update me !!
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y = -1;
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while (++y < fblock->height)
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{
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x = -1;
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while (++x < fblock->width)
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{
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// Get bitmap pixel test.
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pixel_cursor = fblock->bitmap.x + fblock->bitmap.y + x;
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pixel_test = 0x80 >> (pixel_cursor & 0x07);
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// Check if the pixel is block or white.
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if (pixel_test & kernel_font_bitmap[pixel_cursor >> 3])
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{
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vram[((fblock->x + x) >> 5) + vram_offset_y] |=
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0x80000000 >> ((fblock->x + x) & 31);
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}
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}
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// Update internal offset.
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fblock->bitmap.y = fblock->bitmap.y + KERNEL_FONT_BITMAP_WIDTH;
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vram_offset_y = vram_offset_y + 4;
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}
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2020-02-07 21:43:20 +01:00
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// Stop atomic operations
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atomic_stop();
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2019-12-16 16:25:13 +01:00
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}
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void font_draw(int x, int y, char c)
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{
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struct font_block_s fblock;
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// Check obvious error.
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if (x > DISPLAY_SCREEN_WIDTH || y > DISPLAY_SCREEN_HEIGHT)
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return;
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// Calculate the charactere position (bitmap)
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fblock.bitmap.y = (c / KERNEL_FONT_NB_CHAR_X) * (KERNEL_FONT_BITMAP_WIDTH * KERNEL_FONT_BITMAP_CHEIGHT);
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fblock.bitmap.x = (c - ((c / KERNEL_FONT_NB_CHAR_X) * KERNEL_FONT_NB_CHAR_X)) * KERNEL_FONT_BITMAP_CWIDTH;
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// Check X axis culling
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// and get font "block" width.
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if (x < 0)
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{
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fblock.bitmap.x = fblock.bitmap.x + x;
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fblock.width = KERNEL_FONT_REAL_WIDTH + x;
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fblock.x = 0;
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} else {
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fblock.width =
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(x + KERNEL_FONT_REAL_WIDTH >= DISPLAY_SCREEN_WIDTH)
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? DISPLAY_SCREEN_WIDTH - x - 1
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: KERNEL_FONT_REAL_WIDTH;
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fblock.x = x;
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}
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// Check Y axis culling.
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// and get font "block" height.
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if (y < 0)
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{
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fblock.height = KERNEL_FONT_REAL_HEIGHT + y;
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fblock.bitmap.y = fblock.bitmap.y + ((-y) * KERNEL_FONT_BITMAP_WIDTH);
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fblock.y = 0;
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} else {
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fblock.height =
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(y + KERNEL_FONT_REAL_HEIGHT >= DISPLAY_SCREEN_HEIGHT)
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? DISPLAY_SCREEN_HEIGHT - y - 1
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: KERNEL_FONT_REAL_HEIGHT;
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fblock.y = y;
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}
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// Check useless draw.
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if (fblock.width < 0 || fblock.height < 0)
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return;
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// Draw ASCII character.
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font_draw_core(&fblock);
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}
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