binnworld/src/main.c

40 lines
666 B
C

extern "C"{
#include <gint/display.h>
#include <gint/keyboard.h>
}
#define MAP_X 50
int sx = 0;
int y;
extern bopti_image_t img_tilemap;
int game_map[MAP_X+1][6];
void PrintMap(){
int cx = MAP_X;
int cy = 6;
while(cx>0){
cy = 6;
while(cy>0){
dsubimage(cx*10-sx, cy*10+4 ,&img_tilemap,game_map[cx][cy]*10,0,10, 10, DIMAGE_NONE);
cy--;
}
cx--;
}
}
int main(void)
{
int i = 0;
while(i<MAP_X){
game_map[i][5] = 1;
game_map[i][4] = 2;
i++;
}
dclear(C_WHITE);
dtext(1, 1, C_BLACK, "Sample fxSDK add-in.");
PrintMap();
dupdate();
getkey();
return 1;
}