Plague-fx/src/epidemic_engine.c

25 lines
436 B
C

#include "epidemic_engine.h"
int * count(const int epidemic_grid[64][128], int counter[4])
{
for (int i = 0; i < 64; i ++)
{
for (int j = 0; j < 128; j ++)
{
counter[epidemic_grid[i][j]] ++;
}
}
return counter;
}
int can_become_infected(const int epidemic_grid[64][128], const int i, const int j)
{
return 0;
}
void epidemic_simulation(struct game *current_game)
{
}