2021-05-05 01:03:02 +02:00
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#pragma once
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2020-06-25 23:53:57 +02:00
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void draw_level(char level[]);
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2020-08-22 01:24:50 +02:00
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void draw_player(int x, int y, char type);
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2020-07-02 20:09:23 +02:00
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void draw_timer(unsigned int frame);
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2020-07-16 02:06:57 +02:00
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void draw_blackout(int x, int y);
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2020-08-28 00:36:42 +02:00
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void draw_end(int framelevel, int id_level, char record);
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2021-04-30 01:48:00 +02:00
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void draw_nbswitch(int nbswitch);
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