AST3_C/include/drawlevel.h
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2020-08-27 00:31:22 +02:00

6 lines
190 B
C

void draw_level(char level[]);
void draw_player(int x, int y, char type);
void draw_timer(unsigned int frame);
void draw_blackout(int x, int y);
void draw_end(int framelevel, int id_level);