hyperultra/src
kdx 65a36b0fc4 title screen and instructions 2023-03-23 21:19:59 +01:00
..
background.c i'm not sorry 2023-03-23 16:16:22 +01:00
background.h slowdown on death 2023-03-19 04:49:14 +00:00
cfg.h berkeley font 2023-03-21 21:57:03 +01:00
deathpart.c slowdown particles as well 2023-03-19 04:52:04 +00:00
deathpart.h slowdown particles as well 2023-03-19 04:52:04 +00:00
entity.c i'm not sorry 2023-03-23 16:16:22 +01:00
entity.h i'm not sorry 2023-03-23 16:16:22 +01:00
entityimpl.h i'm not sorry 2023-03-23 16:16:22 +01:00
entitytag.c i'm not sorry 2023-03-23 16:16:22 +01:00
entitytag.h i'm not sorry 2023-03-23 16:16:22 +01:00
exit.c exit direction 2023-03-21 21:17:54 +01:00
exit.h exit direction 2023-03-21 21:17:54 +01:00
game.c i'm not sorry 2023-03-23 16:16:22 +01:00
game.h display level names 2023-03-21 22:19:31 +01:00
input.c jump 2023-03-17 16:38:10 +01:00
input.h jump 2023-03-17 16:38:10 +01:00
lzy.c berkeley font 2023-03-21 21:57:03 +01:00
lzy.h title screen and instructions 2023-03-23 21:19:59 +01:00
main.c title screen and instructions 2023-03-23 21:19:59 +01:00
map.c nuancierdesaut 2023-03-23 16:44:57 +01:00
map.h display level names 2023-03-21 22:19:31 +01:00
player.c i'm not sorry 2023-03-23 16:16:22 +01:00
player.h spinny player 2023-03-19 06:16:10 +00:00
rotrect.c move rotating rect code out of background 2023-03-19 01:24:25 +01:00
rotrect.h move rotating rect code out of background 2023-03-19 01:24:25 +01:00
spike.c calculate spike angle once per frame 2023-03-21 21:31:26 +01:00
spike.h spike do nothing 2023-03-19 01:28:54 +01:00