Merge pull request 'libimg' (#3) from glitchy into master
This commit is contained in:
commit
1b4723e6ee
Binary file not shown.
Before Width: | Height: | Size: 214 B After Width: | Height: | Size: 323 B |
|
@ -60,7 +60,7 @@ INCLUDE := -I include
|
|||
# Libraries. Add one -l option for each library you are using, and also
|
||||
# suitable -L options if you have library files in custom folders. To use
|
||||
# fxlib, add libfx.a to the project directory and use "-L . -lfx".
|
||||
LIBS :=
|
||||
LIBS := -limg-cg
|
||||
|
||||
# Base linker flags for the fxSDK, you usually want to keep these.
|
||||
LDFLAGS_FX := -T fx9860g.ld -lgint-fx $(LIBS) -lgint-fx -lgcc
|
||||
|
@ -77,12 +77,7 @@ LDFLAGS_CG += -Wl,-Map=build-cg/map
|
|||
# File conversion parameters
|
||||
#---
|
||||
|
||||
#IMG.player.png = profile:p4
|
||||
#IMG.elevator.png = profile:p4
|
||||
#IMG.ground.png = profile:p4
|
||||
#IMG.jitem_popup.png = profile:p4
|
||||
#IMG.jitem.png = profile:p4
|
||||
#IMG.spike.png = profile:p4
|
||||
IMG.elevator.png = type:libimg-image name:img_elevator
|
||||
|
||||
# Here you can add fxconv options for each converted file, individually.
|
||||
# The syntax is "<type>.<file>". For example, to specify the parameters for a
|
||||
|
|
10
src/draw.c
10
src/draw.c
|
@ -1,5 +1,6 @@
|
|||
#include <gint/display.h>
|
||||
#include <gint/keyboard.h>
|
||||
#include <libimg.h>
|
||||
#include "draw.h"
|
||||
#include "shared_define.h"
|
||||
|
||||
|
@ -23,7 +24,8 @@ extern image_t img_semi_solid; //semi solid texture, 16x16
|
|||
extern image_t img_teleporter_0; //teleporter 0 texture, 16x16
|
||||
extern image_t img_teleporter_1; //teleporter 1 texture, 16x16
|
||||
//animated textures (elevator)
|
||||
extern image_t img_elevator1, img_elevator2, img_elevator3, img_elevator4;
|
||||
extern img_t const img_elevator;
|
||||
/*extern image_t img_elevator1, img_elevator2, img_elevator3, img_elevator4;
|
||||
extern image_t img_elevator5, img_elevator6, img_elevator7, img_elevator8;
|
||||
extern image_t img_elevator9, img_elevator10, img_elevator11, img_elevator12;
|
||||
extern image_t img_elevator13, img_elevator14, img_elevator15, img_elevator16;
|
||||
|
@ -31,7 +33,7 @@ const image_t * ani_elevator[16] = {&img_elevator1, &img_elevator2,
|
|||
&img_elevator3, &img_elevator4, &img_elevator5, &img_elevator6,
|
||||
&img_elevator7, &img_elevator8, &img_elevator9, &img_elevator10,
|
||||
&img_elevator11, &img_elevator12, &img_elevator13, &img_elevator14,
|
||||
&img_elevator15, &img_elevator16};
|
||||
&img_elevator15, &img_elevator16};*/
|
||||
|
||||
void draw_player(int x, int y)
|
||||
{
|
||||
|
@ -41,6 +43,7 @@ void draw_player(int x, int y)
|
|||
void draw_level(char level[], unsigned int step, char polarity, int *start_x,
|
||||
int *start_y, int tp_positions[])
|
||||
{
|
||||
int img_elevator_frame_count = img_elevator.width / 16;
|
||||
dclear(BG_COLOR);
|
||||
unsigned int i = 0;
|
||||
unsigned int x = 0;
|
||||
|
@ -77,7 +80,8 @@ int *start_y, int tp_positions[])
|
|||
dimage(x + DRAW_OFFSET_X, y + DRAW_OFFSET_Y, &img_semi_solid);
|
||||
break;
|
||||
case '^':
|
||||
dimage(x + DRAW_OFFSET_X, y + DRAW_OFFSET_Y, ani_elevator[(step/2)%16]);
|
||||
img_render(img_sub(img_elevator, 0, 0, 16, 16), img_at(img_vram(), x, y));
|
||||
//dimage(x + DRAW_OFFSET_X, y + DRAW_OFFSET_Y, ani_elevator[(step/2)%16]);
|
||||
break;
|
||||
case 'S':
|
||||
erase_tile(x, y, level);
|
||||
|
|
Loading…
Reference in New Issue