It should work. Please work
This commit is contained in:
parent
f227c86ab9
commit
32fdc174a3
|
@ -43,7 +43,7 @@ void draw_player(int x, int y)
|
|||
void draw_level(char level[], unsigned int step, char polarity, int *start_x,
|
||||
int *start_y, int tp_positions[])
|
||||
{
|
||||
int img_elevator_frame_count = img_elevator.width / 16;
|
||||
int const img_elevator_frame_count = img_elevator.width / 16;
|
||||
dclear(BG_COLOR);
|
||||
unsigned int i = 0;
|
||||
unsigned int x = 0;
|
||||
|
@ -80,7 +80,8 @@ int *start_y, int tp_positions[])
|
|||
dimage(x + DRAW_OFFSET_X, y + DRAW_OFFSET_Y, &img_semi_solid);
|
||||
break;
|
||||
case '^':
|
||||
img_render_vram(img_sub(img_elevator, 0, 0, 16, 16), x, y);
|
||||
img_render_vram(img_sub(img_elevator,
|
||||
(step % img_elevator_frame_count) * 16, 0, 16, 16), x, y);
|
||||
//dimage(x + DRAW_OFFSET_X, y + DRAW_OFFSET_Y, ani_elevator[(step/2)%16]);
|
||||
break;
|
||||
case 'S':
|
||||
|
|
Loading…
Reference in New Issue