KikooDX
670c96cfeb
bump gint version & tweak trail settings
2021-08-07 18:05:15 +02:00
KikooDX
b0879e9e03
name and first release :D
2021-05-28 18:01:09 +02:00
KikooDX
c420bb583f
reduce scope
2021-05-28 17:17:27 +02:00
KikooDX
55d386696f
game flow (pun intended)
2021-05-27 16:53:40 +02:00
KikooDX
64a702ec52
water
2021-05-27 16:20:47 +02:00
KikooDX
2f6c647f12
many changes boring to add separatly
2021-05-27 12:24:31 +02:00
KikooDX
25d928cef1
level loading: bundle levels in binary
...
This doesn't replace the BFile loading system. This method is safer,
faster and doesn't use gint_switch. The BFile system can be reused for
additionnal features, such as custom user levels (definitly NOT coming
in the first public release).
2021-05-08 02:22:17 +02:00
KikooDX
54cb86bc78
new bouncer tile
...
Inspired by ESJ2 :)
2021-05-07 00:32:41 +02:00
KikooDX
ab8c3bc611
add 'restrict' were it makes sense
2021-05-07 00:09:37 +02:00
KikooDX
a11b9d1c52
pause
...
Take a break and sip your tea.
2021-05-07 00:09:37 +02:00
KikooDX
b99611e526
player animation logic
...
It looks nice.
2021-05-07 00:09:37 +02:00
KikooDX
fc4c5bd156
Level selection menu remake
...
Simplified codebase and made them better looking
2021-05-07 00:09:37 +02:00
KikooDX
6056b7d22d
Level selection menu
2021-05-07 00:09:37 +02:00
KikooDX
9761a8f341
Trail of swag
2021-05-06 13:48:28 +02:00
KikooDX
b63bbd3148
Automatic frameskip
2021-05-06 13:48:28 +02:00
KikooDX
f9df721d54
Player animations
2021-05-06 13:48:28 +02:00
KikooDX
795f0ef5c1
Improved main menu and added GamePause state
2021-05-06 13:48:28 +02:00
KikooDX
743de284e6
Nice menu and ZX colors
2021-05-06 13:48:28 +02:00
KikooDX
fb0ded84f5
Change line limit from 72 to 80
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Lot of files were messy because of the small limit
2021-05-06 13:48:28 +02:00
KikooDX
08b6741d88
Level pack selection
2021-05-06 13:48:28 +02:00
KikooDX
632c31a377
This whole freaking time, the game wasn't running at 60 UPS
...
Big F
2021-05-06 13:48:28 +02:00
KikooDX
ec4360e529
Boilerplate for level selection & input manager
2021-05-06 13:48:28 +02:00
KikooDX
ee70e5d6d5
Nerf jump grace
2021-05-06 13:48:28 +02:00
KikooDX
e075ba972c
Add more informations to titlescreen
2021-05-06 13:48:28 +02:00
KikooDX
6287fe306c
Advance on game state organisation
2021-05-06 13:48:28 +02:00
KikooDX
87d6abbb42
Game state machine
2021-05-06 13:48:28 +02:00
KikooDX
febebf43e5
optimisation: make drawing level faster
...
No more framedrops. Nice.
2021-05-06 13:48:25 +02:00
KikooDX
be9c9ea800
Get rid of libimg
...
I don't need the features of libimg after all, and bopti images are faster.
2021-05-06 13:48:25 +02:00
KikooDX
b845dd850d
Fix transitions and add horizontal ones
2021-05-06 13:48:25 +02:00
KikooDX
9d9339e921
Tileset rendering optimisations
2021-05-06 13:48:25 +02:00
KikooDX
78458ecd93
Transitions step 1
2021-05-06 13:48:25 +02:00
KikooDX
5d5cc7fb8c
Improved visuals of the game
...
New animations, reworked parts of tileset, code, etc.
2021-05-06 13:48:25 +02:00
KikooDX
7326e28e6b
Graphics update
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* Remade tileset
* Implement autotiling
* Implement animations and particle engine
* Create gold pickup animation
2021-05-06 13:48:25 +02:00
KikooDX
f0aa24061d
Letal tile added to tileset & switch hitbox made larger
2021-05-06 13:48:22 +02:00
KikooDX
ebf257f69b
Burst boost, feel improvement & cool speedtech
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If and when there will be graphics, visual cue will be needed.
2021-05-06 13:48:22 +02:00
KikooDX
0e459e2371
New physics! Slippery, they feel great
2021-05-06 13:48:22 +02:00
KikooDX
2ae52f334c
Margins, gold and switch improvements, changed player size
2021-05-06 13:48:22 +02:00
KikooDX
6bd8858e78
Gold and exit lock
2021-05-03 00:49:03 +02:00
KikooDX
ae1fbb12b5
Mid-air jumps ('bursts')
...
It feels great. I love it.
2021-05-03 00:49:03 +02:00
KikooDX
968eb3d96c
Drill base
...
With state machine!
2021-05-03 00:49:03 +02:00
KikooDX
a296033f51
Death and next level events
2021-05-03 00:49:03 +02:00
KikooDX
78f82daf8c
Slight changes to physic values ; add variable jump height
2021-05-03 00:49:03 +02:00
KikooDX
e47d3fb4b2
Player can jump
...
Jump in the air, touch the sky
2021-05-03 00:49:03 +02:00
KikooDX
b5ccc8536c
Simple physic engine
2021-05-03 00:49:03 +02:00
KikooDX
1c7bd74837
Player update base and collision code
2021-05-03 00:49:03 +02:00
KikooDX
8fa7f702d6
main() structure and FPS/UPS limiter
2021-05-03 00:49:03 +02:00
KikooDX
4448056c07
Player base
...
We'll call this fancy little dude Stillness.
2021-05-03 00:49:03 +02:00
KikooDX
e1db9dc69a
Project base
2021-05-03 00:49:03 +02:00