KikooDX
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b63bbd3148
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Automatic frameskip
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2021-05-06 13:48:28 +02:00 |
KikooDX
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f9df721d54
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Player animations
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2021-05-06 13:48:28 +02:00 |
KikooDX
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795f0ef5c1
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Improved main menu and added GamePause state
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2021-05-06 13:48:28 +02:00 |
KikooDX
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743de284e6
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Nice menu and ZX colors
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2021-05-06 13:48:28 +02:00 |
KikooDX
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fb0ded84f5
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Change line limit from 72 to 80
Lot of files were messy because of the small limit
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2021-05-06 13:48:28 +02:00 |
KikooDX
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08b6741d88
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Level pack selection
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2021-05-06 13:48:28 +02:00 |
KikooDX
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632c31a377
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This whole freaking time, the game wasn't running at 60 UPS
Big F
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2021-05-06 13:48:28 +02:00 |
KikooDX
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ec4360e529
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Boilerplate for level selection & input manager
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2021-05-06 13:48:28 +02:00 |
KikooDX
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ee70e5d6d5
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Nerf jump grace
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2021-05-06 13:48:28 +02:00 |
KikooDX
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e075ba972c
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Add more informations to titlescreen
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2021-05-06 13:48:28 +02:00 |
KikooDX
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6287fe306c
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Advance on game state organisation
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2021-05-06 13:48:28 +02:00 |
KikooDX
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87d6abbb42
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Game state machine
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2021-05-06 13:48:28 +02:00 |
KikooDX
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febebf43e5
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optimisation: make drawing level faster
No more framedrops. Nice.
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2021-05-06 13:48:25 +02:00 |
KikooDX
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be9c9ea800
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Get rid of libimg
I don't need the features of libimg after all, and bopti images are faster.
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2021-05-06 13:48:25 +02:00 |
KikooDX
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b845dd850d
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Fix transitions and add horizontal ones
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2021-05-06 13:48:25 +02:00 |
KikooDX
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9d9339e921
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Tileset rendering optimisations
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2021-05-06 13:48:25 +02:00 |
KikooDX
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78458ecd93
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Transitions step 1
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2021-05-06 13:48:25 +02:00 |
KikooDX
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5d5cc7fb8c
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Improved visuals of the game
New animations, reworked parts of tileset, code, etc.
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2021-05-06 13:48:25 +02:00 |
KikooDX
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7326e28e6b
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Graphics update
* Remade tileset
* Implement autotiling
* Implement animations and particle engine
* Create gold pickup animation
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2021-05-06 13:48:25 +02:00 |
KikooDX
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f0aa24061d
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Letal tile added to tileset & switch hitbox made larger
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2021-05-06 13:48:22 +02:00 |
KikooDX
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ebf257f69b
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Burst boost, feel improvement & cool speedtech
If and when there will be graphics, visual cue will be needed.
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2021-05-06 13:48:22 +02:00 |
KikooDX
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0e459e2371
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New physics! Slippery, they feel great
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2021-05-06 13:48:22 +02:00 |
KikooDX
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2ae52f334c
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Margins, gold and switch improvements, changed player size
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2021-05-06 13:48:22 +02:00 |
KikooDX
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6bd8858e78
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Gold and exit lock
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2021-05-03 00:49:03 +02:00 |
KikooDX
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ae1fbb12b5
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Mid-air jumps ('bursts')
It feels great. I love it.
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2021-05-03 00:49:03 +02:00 |
KikooDX
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968eb3d96c
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Drill base
With state machine!
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2021-05-03 00:49:03 +02:00 |
KikooDX
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a296033f51
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Death and next level events
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2021-05-03 00:49:03 +02:00 |
KikooDX
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78f82daf8c
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Slight changes to physic values ; add variable jump height
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2021-05-03 00:49:03 +02:00 |
KikooDX
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e47d3fb4b2
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Player can jump
Jump in the air, touch the sky
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2021-05-03 00:49:03 +02:00 |
KikooDX
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b5ccc8536c
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Simple physic engine
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2021-05-03 00:49:03 +02:00 |
KikooDX
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1c7bd74837
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Player update base and collision code
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2021-05-03 00:49:03 +02:00 |
KikooDX
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8fa7f702d6
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main() structure and FPS/UPS limiter
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2021-05-03 00:49:03 +02:00 |
KikooDX
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4448056c07
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Player base
We'll call this fancy little dude Stillness.
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2021-05-03 00:49:03 +02:00 |
KikooDX
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e1db9dc69a
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Project base
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2021-05-03 00:49:03 +02:00 |