up-editor/tiles.lua

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Lua
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2020-02-21 12:43:31 +01:00
local img_path = "img/"
tiles = {
{id = '0', texture = love.graphics.newImage(img_path.."ground.png")},
{id = '^', texture = love.graphics.newImage(img_path.."elevator1.png")},
{id = '.', texture = nil},
}
selected_tile = 1