up-editor/tiles.lua

10 lines
232 B
Lua

local img_path = "img/"
tiles = {
{id = '0', texture = love.graphics.newImage(img_path.."ground.png")},
{id = '^', texture = love.graphics.newImage(img_path.."elevator1.png")},
{id = '.', texture = nil},
}
selected_tile = 1