Builder/src/msg_fr.h

16 lines
678 B
C

# define TITLE_START "[EXE] pour jouer" // Start screen text.
# define WORLDSEL_EMPTY "--- VIDE ---" // Empty slot in the game selection menu.
# define WORLDGEN_INFO "Generation ..." // Text when waiting for world generation.
# define SELECTED "<" // Selected block info.
# define MOVING "M" // Moving block info.
# define INV_INFO "INVENTAIRE & CRAFTING"
# define SOIL_TILE "Terre"
# define STONE_TILE "Pierre"
# define COAL_TILE "Charbon"
# define STEEL_TILE "M. aci."
# define WOOD_TILE "Bois"
# define WOODPLANKS_TILE "Planche"
# define MULTIPLY "x"
# define ITEM_BUILT "Item construit."
# define ITEM_NOT_BUILT "Peut pas construire."
# define RELEASE_SHIFT "Relachez SHIFT"