RogueLife/assets-cg/levels
Masséna Fezard af9abf455c elevating the lab to higher pixel art standards 2023-03-19 18:39:04 +01:00
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fxconv-metadata.txt revamp maps and waves, now much cleaner 2021-12-28 17:53:16 +01:00
lv1.tmx better timeline + turn lv1 on its head in 1 block 2022-03-15 20:44:58 +00:00
lv1.txt pick up items, dynamic message, easier lv1 2022-06-05 22:21:02 +01:00
lv2.tmx elevating the lab to higher pixel art standards 2023-03-19 18:39:04 +01:00
lv2.txt xp multiplier based on combo + challenging lv2 2023-01-19 21:35:41 +01:00
lv3.tmx darker, golden heaven 2023-01-20 23:26:44 +01:00
lv3.txt add basic level 3 shape 2022-06-25 17:49:43 +01:00
lv4.tmx empty shell for level 4 2022-06-25 19:29:11 +01:00
lv4.txt empty shell for level 4 2022-06-25 19:29:11 +01:00
lv5.tmx add skeleton for crypt level (badum tss) 2022-06-26 22:04:34 +01:00
lv5.txt add skeleton for crypt level (badum tss) 2022-06-26 22:04:34 +01:00
lvsandbox.tmx fix animation transition issue for hit enemies 2022-12-30 16:00:29 +01:00
lvsandbox.txt add a sandbox level to test enemy behaviors 2022-05-21 18:54:22 +01:00