RogueLife/src/level.c

21 lines
370 B
C

#include "level.h"
level_t const *level_all[LEVEL_COUNT] = {
&level_lv1,
&level_lv2,
&level_lv3,
&level_lv4,
&level_lv5,
&level_lvsandbox,
};
int level_wave_count(level_t const *lv)
{
int wave_count = 0;
for(int i = 0; i < lv->event_count; i++)
wave_count += (lv->events[i].type == LEVEL_EVENT_WAVE);
return wave_count;
}