.. |
comp
|
add dynamically-colored buff effect (seen on healing potions)
|
2023-01-15 17:17:53 +01:00 |
anim.c
|
add dynamically-colored buff effect (seen on healing potions)
|
2023-01-15 17:17:53 +01:00 |
anim.h
|
add dynamically-colored buff effect (seen on healing potions)
|
2023-01-15 17:17:53 +01:00 |
aoe.c
|
buff combo xp multiplier, nerf judgement magic
|
2023-01-23 22:03:34 +01:00 |
aoe.h
|
add basic water/chemical slimes
|
2023-01-16 10:37:48 +01:00 |
enemies.c
|
xp multiplier based on combo + challenging lv2
|
2023-01-19 21:35:41 +01:00 |
enemies.h
|
add basic water/chemical slimes
|
2023-01-16 10:37:48 +01:00 |
fixed.h
|
better, teleport-based collision resolution
|
2022-03-10 23:31:31 +00:00 |
game.c
|
buff combo xp multiplier, nerf judgement magic
|
2023-01-23 22:03:34 +01:00 |
game.h
|
implement time freezing potion
|
2023-01-23 21:56:55 +01:00 |
geometry.c
|
nerf magic build
|
2022-06-25 19:43:20 +01:00 |
geometry.h
|
nerf magic build
|
2022-06-25 19:43:20 +01:00 |
item.c
|
implement time freezing potion
|
2023-01-23 21:56:55 +01:00 |
item.h
|
implement time freezing potion
|
2023-01-23 21:56:55 +01:00 |
level.c
|
add skeleton for crypt level (badum tss)
|
2022-06-26 22:04:34 +01:00 |
level.h
|
add skeleton for crypt level (badum tss)
|
2022-06-26 22:04:34 +01:00 |
main.c
|
implement time freezing potion
|
2023-01-23 21:56:55 +01:00 |
map.c
|
better, teleport-based collision resolution
|
2022-03-10 23:31:31 +00:00 |
map.h
|
better, teleport-based collision resolution
|
2022-03-10 23:31:31 +00:00 |
menu.c
|
arcade-oriented main menu
|
2022-12-23 18:42:05 +01:00 |
menu.h
|
basic main menu with transitions
|
2022-02-13 10:03:14 +01:00 |
pathfinding.c
|
nerf magic build
|
2022-06-25 19:43:20 +01:00 |
pathfinding.h
|
add ranged magic attack with auto-aim on scepter in lv2
|
2022-06-25 17:04:07 +01:00 |
player.c
|
fix incomplete specification of primary attack skill
|
2022-06-25 19:34:49 +01:00 |
player.h
|
general improvements to UI and strategy
|
2022-05-31 20:45:56 +01:00 |
render.c
|
implement time freezing potion
|
2023-01-23 21:56:55 +01:00 |
render.h
|
add core scoring mechanics and score computation
|
2022-12-31 18:27:12 +01:00 |
settings.h
|
improve fixed point notation
|
2021-07-16 18:49:58 +02:00 |
skills.c
|
add basic water/chemical slimes
|
2023-01-16 10:37:48 +01:00 |
skills.h
|
add basic water/chemical slimes
|
2023-01-16 10:37:48 +01:00 |
util.c
|
add core scoring mechanics and score computation
|
2022-12-31 18:27:12 +01:00 |
util.h
|
GUI transition when entering level
|
2022-02-16 14:54:26 +01:00 |