RogueLife/src
Lephenixnoir aabf02da86
buff combo xp multiplier, nerf judgement magic
2023-01-23 22:03:34 +01:00
..
comp add dynamically-colored buff effect (seen on healing potions) 2023-01-15 17:17:53 +01:00
anim.c add dynamically-colored buff effect (seen on healing potions) 2023-01-15 17:17:53 +01:00
anim.h add dynamically-colored buff effect (seen on healing potions) 2023-01-15 17:17:53 +01:00
aoe.c buff combo xp multiplier, nerf judgement magic 2023-01-23 22:03:34 +01:00
aoe.h add basic water/chemical slimes 2023-01-16 10:37:48 +01:00
enemies.c xp multiplier based on combo + challenging lv2 2023-01-19 21:35:41 +01:00
enemies.h add basic water/chemical slimes 2023-01-16 10:37:48 +01:00
fixed.h better, teleport-based collision resolution 2022-03-10 23:31:31 +00:00
game.c buff combo xp multiplier, nerf judgement magic 2023-01-23 22:03:34 +01:00
game.h implement time freezing potion 2023-01-23 21:56:55 +01:00
geometry.c nerf magic build 2022-06-25 19:43:20 +01:00
geometry.h nerf magic build 2022-06-25 19:43:20 +01:00
item.c implement time freezing potion 2023-01-23 21:56:55 +01:00
item.h implement time freezing potion 2023-01-23 21:56:55 +01:00
level.c add skeleton for crypt level (badum tss) 2022-06-26 22:04:34 +01:00
level.h add skeleton for crypt level (badum tss) 2022-06-26 22:04:34 +01:00
main.c implement time freezing potion 2023-01-23 21:56:55 +01:00
map.c better, teleport-based collision resolution 2022-03-10 23:31:31 +00:00
map.h better, teleport-based collision resolution 2022-03-10 23:31:31 +00:00
menu.c arcade-oriented main menu 2022-12-23 18:42:05 +01:00
menu.h basic main menu with transitions 2022-02-13 10:03:14 +01:00
pathfinding.c nerf magic build 2022-06-25 19:43:20 +01:00
pathfinding.h add ranged magic attack with auto-aim on scepter in lv2 2022-06-25 17:04:07 +01:00
player.c fix incomplete specification of primary attack skill 2022-06-25 19:34:49 +01:00
player.h general improvements to UI and strategy 2022-05-31 20:45:56 +01:00
render.c implement time freezing potion 2023-01-23 21:56:55 +01:00
render.h add core scoring mechanics and score computation 2022-12-31 18:27:12 +01:00
settings.h improve fixed point notation 2021-07-16 18:49:58 +02:00
skills.c add basic water/chemical slimes 2023-01-16 10:37:48 +01:00
skills.h add basic water/chemical slimes 2023-01-16 10:37:48 +01:00
util.c add core scoring mechanics and score computation 2022-12-31 18:27:12 +01:00
util.h GUI transition when entering level 2022-02-16 14:54:26 +01:00