RogueLife/src
Lephenixnoir f0f3fb0282
add skeleton for crypt level (badum tss)
2022-06-26 22:04:34 +01:00
..
comp general improvements to UI and strategy 2022-05-31 20:45:56 +01:00
anim.c add a fire charge attack to fire slimes 2022-05-21 20:48:36 +01:00
anim.h compile and classify all available content 2022-05-18 21:48:48 +01:00
aoe.c nerf magic build 2022-06-25 19:43:20 +01:00
aoe.h add ranged magic attack with auto-aim on scepter in lv2 2022-06-25 17:04:07 +01:00
enemies.c more improvements to UI and balance 2022-05-31 20:45:56 +01:00
enemies.h general improvements to UI and strategy 2022-05-31 20:45:56 +01:00
fixed.h better, teleport-based collision resolution 2022-03-10 23:31:31 +00:00
game.c pick up items, dynamic message, easier lv1 2022-06-05 22:21:02 +01:00
game.h pick up items, dynamic message, easier lv1 2022-06-05 22:21:02 +01:00
geometry.c nerf magic build 2022-06-25 19:43:20 +01:00
geometry.h nerf magic build 2022-06-25 19:43:20 +01:00
item.c add ranged magic attack with auto-aim on scepter in lv2 2022-06-25 17:04:07 +01:00
item.h pick up items, dynamic message, easier lv1 2022-06-05 22:21:02 +01:00
level.c add skeleton for crypt level (badum tss) 2022-06-26 22:04:34 +01:00
level.h add skeleton for crypt level (badum tss) 2022-06-26 22:04:34 +01:00
main.c add ranged magic attack with auto-aim on scepter in lv2 2022-06-25 17:04:07 +01:00
map.c better, teleport-based collision resolution 2022-03-10 23:31:31 +00:00
map.h better, teleport-based collision resolution 2022-03-10 23:31:31 +00:00
menu.c use game font for level names in the main menu 2022-06-25 18:26:14 +01:00
menu.h basic main menu with transitions 2022-02-13 10:03:14 +01:00
pathfinding.c nerf magic build 2022-06-25 19:43:20 +01:00
pathfinding.h add ranged magic attack with auto-aim on scepter in lv2 2022-06-25 17:04:07 +01:00
player.c fix incomplete specification of primary attack skill 2022-06-25 19:34:49 +01:00
player.h general improvements to UI and strategy 2022-05-31 20:45:56 +01:00
render.c pick up items, dynamic message, easier lv1 2022-06-05 22:21:02 +01:00
render.h general improvements to UI and strategy 2022-05-31 20:45:56 +01:00
settings.h improve fixed point notation 2021-07-16 18:49:58 +02:00
skills.c nerf magic build 2022-06-25 19:43:20 +01:00
skills.h add ranged magic attack with auto-aim on scepter in lv2 2022-06-25 17:04:07 +01:00
util.c GUI transition when entering level 2022-02-16 14:54:26 +01:00
util.h GUI transition when entering level 2022-02-16 14:54:26 +01:00