est-ce que glados ignore les messages de gitea? @glados
minor optimization
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7c1fc35b44
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@ -7,7 +7,7 @@
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#define SEG_WIDTH 90
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const float CH_H = 3;
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const float CH_W = 1.5;
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float CH_HY = 1; //0->flat
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float CH_HY = 0; //0->flat
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sf::Color gray = sf::Color(84, 90, 112);
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sf::Color lightgray = sf::Color(183, 187, 201);
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@ -71,7 +71,8 @@ void gen_road(struct Road* road, float zm = 1) {
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float w31 = 155 * (s / SEG_WIDTH);
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float h31 = 70 * (s / SEG_WIDTH);
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float w30 = 90 * (s / SEG_WIDTH);
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float y31 = 178+7; //yes i know simple arithmetics
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float h30 = 20 * (s / SEG_WIDTH);
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float y31 = 178+h30; //yes i know simple arithmetics
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float h32 = 30 * (s / SEG_WIDTH);
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/*pillar*/
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road->segments[16] = seg((w31 - w30) / -2, y31, 80, 155, 70, lightgray);
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@ -96,7 +97,8 @@ void gen_road(struct Road* road, float zm = 1) {
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w31 = 155 * (s / SEG_WIDTH);
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h31 = 70 * (s / SEG_WIDTH);
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w30 = 90 * (s / SEG_WIDTH);
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y31 = 190 + 7; //yes i know simple arithmetics
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h30 = 20 * (s / SEG_WIDTH);
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y31 = 190 + h30; //yes i know simple arithmetics
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h32 = 30 * (s / SEG_WIDTH);
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road->segments[31] = seg((w31-w30) / -2, y31, 120, 155, 70, lightgray);
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road->segments[32] = seg((w31 - w30) / -2, y31 - h31, 120, 33, 70, lightgray);
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