Commit Graph

5 Commits

Author SHA1 Message Date
Lephenixnoir 1f290006f1
Scrap some memory and somehow avoid heap fragmentation 2021-08-31 19:18:55 +02:00
Lephenixnoir fe82cef7c3
Add a powerful profiler (libprof) 2021-08-25 11:09:35 +02:00
Lephenixnoir 96c7a8bb11
Watch unaligned lumps and per-region free heap 2021-08-24 19:12:30 +02:00
Lephenixnoir 2675d6d3aa
Progress in making the emulator build 2021-08-14 11:55:20 +02:00
Lephenixnoir a416d40eea
Organize folders and build system to prepare for small revamp
Goals include:
* To recover emulator code into a working state (using SDL2 as I cannot
  use the Windows library)
* To allow memory management in emulator to not mirror the intricacies
  of the calculator version (eg. aSystemStack, aVRAMBuffer, etc)
* To recover actual printf-style error messages on the calculator
* To use the standard library and avoid random reimplementations of
  functions
* And other code cleanups that are only possible with CGDoom-specific
  header files, instead of the mix in platform.h and os.h
2021-08-14 09:42:57 +02:00
Renamed from CGDOOM-minisdk/CGDOOM/platform.h (Browse further)