Commit graph

4 commits

Author SHA1 Message Date
Lephenixnoir f477b87e50
Clean up file access + allow using BFile as an option
BFile can now be selected in <platform.h> by defining CGDOOM_WAD_BFILE
instead of CGDOOM_WAD_MAPPING. The DMA option is not implemented yet.

BFile works as expected - a lot of stuttering due to reads during
gameplay. But the status bar texture still doesn't load properly!
2021-07-27 11:12:31 +02:00
Lephenixnoir 29b0bffc21
Initialize memory allocator with 422 kB system stack
Instead of ProgrammerNerd's in-user-stack 256 kB stack which works both
quickly hits its size limit when playing.
2021-07-17 10:50:20 +02:00
Computer Nerd 6bd7e296b4 Possible CG-50 update. 2019-04-04 00:11:35 -05:00
ComputerNerd bd6bb43473 Inital commit 2015-04-14 19:16:51 -05:00