CGDoom/cgdoom/v_video.c

406 lines
13 KiB
C

// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// $Id:$
//
// Copyright (C) 1993-1996 by id Software, Inc.
//
// This source is available for distribution and/or modification
// only under the terms of the DOOM Source Code License as
// published by id Software. All rights reserved.
//
// The source is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
// for more details.
//
// $Log:$
//
// DESCRIPTION:
// Gamma correction LUT stuff.
// Functions to draw patches (by post) directly to screen.
// Functions to blit a block to the screen.
//
//-----------------------------------------------------------------------------
//static const char
#include "cgdoom.h"
#include "cgdoom-frag.h"
#include "i_system.h"
#include "r_local.h"
#include "doomdef.h"
#include "doomdata.h"
#include "m_bbox.h"
#include "m_swap.h"
#include "v_video.h"
#include "z_zone.h"
#include "w_wad.h"
// Each screen is [SCREENWIDTH*SCREENHEIGHT];
byte* screens[SCREEN_COUNT];
int dirtybox[4];
// Now where did these came from?
const byte gammatable[5][256] =
{
{1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,
17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,
33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,
49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,
65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,
81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,
97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,
113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128,
128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,
144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159,
160,161,162,163,164,165,166,167,168,169,170,171,172,173,174,175,
176,177,178,179,180,181,182,183,184,185,186,187,188,189,190,191,
192,193,194,195,196,197,198,199,200,201,202,203,204,205,206,207,
208,209,210,211,212,213,214,215,216,217,218,219,220,221,222,223,
224,225,226,227,228,229,230,231,232,233,234,235,236,237,238,239,
240,241,242,243,244,245,246,247,248,249,250,251,252,253,254,255},
{2,4,5,7,8,10,11,12,14,15,16,18,19,20,21,23,24,25,26,27,29,30,31,
32,33,34,36,37,38,39,40,41,42,44,45,46,47,48,49,50,51,52,54,55,
56,57,58,59,60,61,62,63,64,65,66,67,69,70,71,72,73,74,75,76,77,
78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,
99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,
115,116,117,118,119,120,121,122,123,124,125,126,127,128,129,129,
130,131,132,133,134,135,136,137,138,139,140,141,142,143,144,145,
146,147,148,148,149,150,151,152,153,154,155,156,157,158,159,160,
161,162,163,163,164,165,166,167,168,169,170,171,172,173,174,175,
175,176,177,178,179,180,181,182,183,184,185,186,186,187,188,189,
190,191,192,193,194,195,196,196,197,198,199,200,201,202,203,204,
205,205,206,207,208,209,210,211,212,213,214,214,215,216,217,218,
219,220,221,222,222,223,224,225,226,227,228,229,230,230,231,232,
233,234,235,236,237,237,238,239,240,241,242,243,244,245,245,246,
247,248,249,250,251,252,252,253,254,255},
{4,7,9,11,13,15,17,19,21,22,24,26,27,29,30,32,33,35,36,38,39,40,42,
43,45,46,47,48,50,51,52,54,55,56,57,59,60,61,62,63,65,66,67,68,69,
70,72,73,74,75,76,77,78,79,80,82,83,84,85,86,87,88,89,90,91,92,93,
94,95,96,97,98,100,101,102,103,104,105,106,107,108,109,110,111,112,
113,114,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128,
129,130,131,132,133,133,134,135,136,137,138,139,140,141,142,143,144,
144,145,146,147,148,149,150,151,152,153,153,154,155,156,157,158,159,
160,160,161,162,163,164,165,166,166,167,168,169,170,171,172,172,173,
174,175,176,177,178,178,179,180,181,182,183,183,184,185,186,187,188,
188,189,190,191,192,193,193,194,195,196,197,197,198,199,200,201,201,
202,203,204,205,206,206,207,208,209,210,210,211,212,213,213,214,215,
216,217,217,218,219,220,221,221,222,223,224,224,225,226,227,228,228,
229,230,231,231,232,233,234,235,235,236,237,238,238,239,240,241,241,
242,243,244,244,245,246,247,247,248,249,250,251,251,252,253,254,254,
255},
{8,12,16,19,22,24,27,29,31,34,36,38,40,41,43,45,47,49,50,52,53,55,
57,58,60,61,63,64,65,67,68,70,71,72,74,75,76,77,79,80,81,82,84,85,
86,87,88,90,91,92,93,94,95,96,98,99,100,101,102,103,104,105,106,107,
108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,
125,126,127,128,129,130,131,132,133,134,135,135,136,137,138,139,140,
141,142,143,143,144,145,146,147,148,149,150,150,151,152,153,154,155,
155,156,157,158,159,160,160,161,162,163,164,165,165,166,167,168,169,
169,170,171,172,173,173,174,175,176,176,177,178,179,180,180,181,182,
183,183,184,185,186,186,187,188,189,189,190,191,192,192,193,194,195,
195,196,197,197,198,199,200,200,201,202,202,203,204,205,205,206,207,
207,208,209,210,210,211,212,212,213,214,214,215,216,216,217,218,219,
219,220,221,221,222,223,223,224,225,225,226,227,227,228,229,229,230,
231,231,232,233,233,234,235,235,236,237,237,238,238,239,240,240,241,
242,242,243,244,244,245,246,246,247,247,248,249,249,250,251,251,252,
253,253,254,254,255},
{16,23,28,32,36,39,42,45,48,50,53,55,57,60,62,64,66,68,69,71,73,75,76,
78,80,81,83,84,86,87,89,90,92,93,94,96,97,98,100,101,102,103,105,106,
107,108,109,110,112,113,114,115,116,117,118,119,120,121,122,123,124,
125,126,128,128,129,130,131,132,133,134,135,136,137,138,139,140,141,
142,143,143,144,145,146,147,148,149,150,150,151,152,153,154,155,155,
156,157,158,159,159,160,161,162,163,163,164,165,166,166,167,168,169,
169,170,171,172,172,173,174,175,175,176,177,177,178,179,180,180,181,
182,182,183,184,184,185,186,187,187,188,189,189,190,191,191,192,193,
193,194,195,195,196,196,197,198,198,199,200,200,201,202,202,203,203,
204,205,205,206,207,207,208,208,209,210,210,211,211,212,213,213,214,
214,215,216,216,217,217,218,219,219,220,220,221,221,222,223,223,224,
224,225,225,226,227,227,228,228,229,229,230,230,231,232,232,233,233,
234,234,235,235,236,236,237,237,238,239,239,240,240,241,241,242,242,
243,243,244,244,245,245,246,246,247,247,248,248,249,249,250,250,251,
251,252,252,253,254,254,255,255}
};
int usegamma;
//
// V_MarkRect
//
void V_MarkRect( int x,int y,int width,int height )
{
M_AddToBox (dirtybox, x, y);
M_AddToBox (dirtybox, x+width-1, y+height-1);
}
//
// V_CopyRect
//
void V_CopyRect(int srcx,int srcy,int srcscrn,int width,int height,int destx,int desty,int destscrn )
{
byte* src;
byte* dest;
#ifdef RANGECHECK
if (srcx<0 ||srcx+width >SCREENWIDTH || srcy<0 || srcy+height>SCREENHEIGHT ||destx<0||destx+width >SCREENWIDTH
|| desty<0 || desty+height>SCREENHEIGHT || (unsigned)srcscrn>=SCREEN_COUNT || (unsigned)destscrn>=SCREEN_COUNT)
{
I_Error ("Bad V_CopyRect");
}
#endif
V_MarkRect (destx, desty, width, height);
ASSERT(SCREEN_COUNT > srcscrn);
src = screens[srcscrn]+SCREENWIDTH*srcy+srcx;
ASSERT(SCREEN_COUNT > destscrn);
dest = screens[destscrn]+SCREENWIDTH*desty+destx;
for ( ; height>0 ; height--)
{
memcpy (dest, src, width);
src += SCREENWIDTH;
dest += SCREENWIDTH;
}
}
static void CopyColumn(byte *pTarget,const byte *pSource,int iLength)
{
while(iLength)
{
pTarget[0] = pSource[0];
pSource++;
pTarget += SCREENWIDTH;
iLength--;
}
}
//
// V_DrawPatch
// Masks a column based masked pic to the screen.
//
void V_DrawPatch(int x,int y,int scrn,const patch_t* patch)
{
int col;
//const column_t* column;
byte* desttop;
int w = SHORT(patch->width);
int h = SHORT(patch->height);
if(w == 0)
{
return; //CGD: hack for some broken wad files
}
y -= SHORT(patch->topoffset);
x -= SHORT(patch->leftoffset);
#ifdef RANGECHECK
if (x<0 ||x+w >SCREENWIDTH || y<0 || y+h>SCREENHEIGHT)
{
printf("Patch at %d,%d exceeds LFB\n", x,y );
// No I_Error abort - what is up with TNT.WAD?
printf("V_DrawPatch: bad patch (ignored)\n");
return;
}
#endif
if (!scrn)
V_MarkRect (x, y, w, h);
col = 0;
ASSERT(SCREEN_COUNT > scrn);
desttop = screens[scrn]+y*SCREENWIDTH+x;
for ( ; col<w ; x++, col++, desttop++)
{
const byte * pData = ((const byte *)patch + INTFromBytes((const byte*)&(patch->columnofsLE[col])));
// step through the posts in a column
while (pData[0] != 0xff )
{
const byte * pSource = pData+3;
byte* dest = desttop + ((int)pData[0])*SCREENWIDTH;
int count = pData[1];
pData += count + 4 ;
CopyColumn(dest,pSource,count);
}
}
}
//
// V_DrawFullscreenPatchFragmented
// Draws a full-screen opaque patch without loading it to RAM, even if it's
// fragmented. This function is useful in avoiding loading ~66 kB as a single
// lump when full-screen images are used, which occasionally fails due to
// fragmentation.
//
void V_DrawFullscreenPatchFragmented(int scrn, const char *lumpname)
{
CGDoom_Frag patch;
if (CGD_Frag_Map(lumpname, &patch)) {
V_DrawPatch(0, 0, scrn, W_CacheLumpNamePatch(lumpname, PU_CACHE));
return;
}
byte *dest = screens[scrn];
short w = CGD_Frag_i16LE(&patch, offsetof(patch_t, widthLE));
short h = CGD_Frag_i16LE(&patch, offsetof(patch_t, heightLE));
if (!scrn)
V_MarkRect (0, 0, SCREENWIDTH, SCREENHEIGHT);
for (int x = 0; x < w; x++) {
int offset = CGD_Frag_i32LE(&patch, offsetof(patch_t, columnofsLE) + 4*x);
int h0 = CGD_Frag_u8(&patch, offset+1);
for (int y = 0; y < h; y++) {
dest[SCREENWIDTH * y + x] = CGD_Frag_u8(&patch, offset + y+3+3*(y>=h0));
}
}
}
//
// V_DrawPatchFlipped
// Masks a column based masked pic to the screen.
// Flips horizontally, e.g. to mirror face.
//
void V_DrawPatchFlipped(int x,int y,int scrn,const patch_t* patch)
{
int col;
//const column_t* column;
byte* desttop;
int w = SHORT(patch->width);
int h = SHORT(patch->height);
y -= SHORT(patch->topoffset);
x -= SHORT(patch->leftoffset);
#ifdef RANGECHECK
if (x<0 ||x+w >SCREENWIDTH || y<0 || y+h>SCREENHEIGHT)
{
printf("Patch at %d,%d exceeds LFB\n", x,y );
// No I_Error abort - what is up with TNT.WAD?
printf("V_DrawPatch: bad patch (ignored)\n");
return;
}
#endif
if (!scrn)
V_MarkRect (x, y, w, h);
col = 0;
ASSERT(SCREEN_COUNT > scrn);
desttop = screens[scrn]+y*SCREENWIDTH+x;
w--;
for ( ; col<=w ; x++, col++, desttop++)
{
const byte * pData = ((const byte *)patch + INTFromBytes((const byte*)&(patch->columnofsLE[w-col])));
// step through the posts in a column
while (pData[0] != 0xff )
{
const byte * pSource = pData+3;
byte* dest = desttop + ((int)pData[0])*SCREENWIDTH;
int count = pData[1];
pData += count + 4 ;
CopyColumn(dest,pSource,count);
}
}
}
//
// V_DrawBlock
// Draw a linear block of pixels into the view buffer.
//
void V_DrawBlock ( int x, int y, int scrn, int width, int height, const byte* src )
{
byte* dest;
#ifdef RANGECHECK
if (x<0 ||x+width >SCREENWIDTH || y<0 || y+height>SCREENHEIGHT || (unsigned)scrn>=SCREEN_COUNT )
{
I_Error ("Bad V_DrawBlock");
}
#endif
V_MarkRect (x, y, width, height);
ASSERT(SCREEN_COUNT > scrn);
dest = screens[scrn] + y*SCREENWIDTH+x;
while (height--)
{
memcpy (dest, src, width);
src += width;
dest += SCREENWIDTH;
}
}
//
// V_GetBlock
// Gets a linear block of pixels from the view buffer.
//
void V_GetBlock( int x, int y, int scrn, int width, int height, byte* dest )
{
byte* src;
#ifdef RANGECHECK
if (x<0 ||x+width >SCREENWIDTH || y<0 || y+height>SCREENHEIGHT || (unsigned)scrn>=SCREEN_COUNT )
{
I_Error ("Bad V_DrawBlock");
}
#endif
ASSERT(SCREEN_COUNT > scrn);
src = screens[scrn] + y*SCREENWIDTH+x;
while (height--)
{
memcpy (dest, src, width);
src += SCREENWIDTH;
dest += width;
}
}
//
// V_Init
//
void V_Init (void)
{
/* screens[0] is the main screen */
screens[0] = I_ScreenBase(0);
/* screens[1] is used for the level end sequence (intermission) */
screens[1] = I_ScreenBase(1);
/* screens[2] and screens[3] are used for wipe effects */
screens[2] = I_ScreenBase(2);
screens[3] = I_ScreenBase(3);
/* screens[4] is used for the status bar (allocated by st_stuff.c) */
screens[4] = NULL;
}
/* CGDoom-specific function to clear screen when changing window size */
void V_Clear (void)
{
memset(screens[0], 0, 320*(200-32));
}