CGDoom/cgdoom
Lephenixnoir 1f290006f1
Scrap some memory and somehow avoid heap fragmentation
2021-08-31 19:18:55 +02:00
..
am_map.c Inital commit 2015-04-14 19:16:51 -05:00
am_map.h Inital commit 2015-04-14 19:16:51 -05:00
cgdoom-alloc.c Progress in making the emulator build 2021-08-14 11:55:20 +02:00
cgdoom-alloc.h Add a PRAM heap and move some of the data there 2021-08-12 21:01:35 +02:00
cgdoom-ui.c Watch unaligned lumps and per-region free heap 2021-08-24 19:12:30 +02:00
cgdoom-ui.h Watch unaligned lumps and per-region free heap 2021-08-24 19:12:30 +02:00
cgdoom.c Scrap some memory and somehow avoid heap fragmentation 2021-08-31 19:18:55 +02:00
cgdoom.h Scrap some memory and somehow avoid heap fragmentation 2021-08-31 19:18:55 +02:00
d_englsh.h Improve key bindings for menus 2021-08-12 21:24:34 +02:00
d_event.h Inital commit 2015-04-14 19:16:51 -05:00
d_items.c Inital commit 2015-04-14 19:16:51 -05:00
d_items.h Inital commit 2015-04-14 19:16:51 -05:00
d_main.c More progress in emulator build 2021-08-14 15:11:37 +02:00
d_main.h Inital commit 2015-04-14 19:16:51 -05:00
d_player.h Inital commit 2015-04-14 19:16:51 -05:00
d_think.h Inital commit 2015-04-14 19:16:51 -05:00
d_ticcmd.h Inital commit 2015-04-14 19:16:51 -05:00
doomdata.h Require less unaligned lumps to load 2021-08-25 15:17:57 +02:00
doomdef.h Add a powerful profiler (libprof) 2021-08-25 11:09:35 +02:00
doomstat.c Inital commit 2015-04-14 19:16:51 -05:00
doomstat.h Inital commit 2015-04-14 19:16:51 -05:00
doomtype.h Inital commit 2015-04-14 19:16:51 -05:00
dstrings.c Scrap some memory and somehow avoid heap fragmentation 2021-08-31 19:18:55 +02:00
dstrings.h Scrap some memory and somehow avoid heap fragmentation 2021-08-31 19:18:55 +02:00
f_finale.c Inital commit 2015-04-14 19:16:51 -05:00
f_finale.h Inital commit 2015-04-14 19:16:51 -05:00
f_wipe.c Inital commit 2015-04-14 19:16:51 -05:00
f_wipe.h Inital commit 2015-04-14 19:16:51 -05:00
g_game.c More progress in emulator build 2021-08-14 15:11:37 +02:00
g_game.h Inital commit 2015-04-14 19:16:51 -05:00
hu_lib.c Inital commit 2015-04-14 19:16:51 -05:00
hu_lib.h Inital commit 2015-04-14 19:16:51 -05:00
hu_stuff.c Show FPS counter in its own top-right widget 2021-08-04 19:15:25 +02:00
hu_stuff.h Inital commit 2015-04-14 19:16:51 -05:00
i_system.c Add a powerful profiler (libprof) 2021-08-25 11:09:35 +02:00
i_system.h More progress in emulator build 2021-08-14 15:11:37 +02:00
i_video.c Add a powerful profiler (libprof) 2021-08-25 11:09:35 +02:00
i_video.h Restore video mode after an error 2021-08-12 13:12:48 +02:00
info.c Scrap some memory and somehow avoid heap fragmentation 2021-08-31 19:18:55 +02:00
info.h Scrap some memory and somehow avoid heap fragmentation 2021-08-31 19:18:55 +02:00
m_bbox.c Inital commit 2015-04-14 19:16:51 -05:00
m_bbox.h Inital commit 2015-04-14 19:16:51 -05:00
m_fixed.c Inital commit 2015-04-14 19:16:51 -05:00
m_fixed.h Inital commit 2015-04-14 19:16:51 -05:00
m_menu.c More progress in emulator build 2021-08-14 15:11:37 +02:00
m_menu.h Inital commit 2015-04-14 19:16:51 -05:00
m_misc.c Inital commit 2015-04-14 19:16:51 -05:00
m_misc.h Inital commit 2015-04-14 19:16:51 -05:00
m_random.c Inital commit 2015-04-14 19:16:51 -05:00
m_random.h Inital commit 2015-04-14 19:16:51 -05:00
m_swap.c Inital commit 2015-04-14 19:16:51 -05:00
m_swap.h Inital commit 2015-04-14 19:16:51 -05:00
os.h Scrap some memory and somehow avoid heap fragmentation 2021-08-31 19:18:55 +02:00
p_ceilng.c Inital commit 2015-04-14 19:16:51 -05:00
p_doors.c Inital commit 2015-04-14 19:16:51 -05:00
p_enemy.c Inital commit 2015-04-14 19:16:51 -05:00
p_enemy.h Inital commit 2015-04-14 19:16:51 -05:00
p_floor.c Inital commit 2015-04-14 19:16:51 -05:00
p_inter.c Inital commit 2015-04-14 19:16:51 -05:00
p_inter.h Inital commit 2015-04-14 19:16:51 -05:00
p_lights.c Inital commit 2015-04-14 19:16:51 -05:00
p_local.h Inital commit 2015-04-14 19:16:51 -05:00
p_map.c Inital commit 2015-04-14 19:16:51 -05:00
p_maputl.c Inital commit 2015-04-14 19:16:51 -05:00
p_mobj.c Inital commit 2015-04-14 19:16:51 -05:00
p_mobj.h Inital commit 2015-04-14 19:16:51 -05:00
p_plats.c Inital commit 2015-04-14 19:16:51 -05:00
p_pspr.c Inital commit 2015-04-14 19:16:51 -05:00
p_pspr.h Inital commit 2015-04-14 19:16:51 -05:00
p_saveg.c Inital commit 2015-04-14 19:16:51 -05:00
p_saveg.h Inital commit 2015-04-14 19:16:51 -05:00
p_setup.c Inital commit 2015-04-14 19:16:51 -05:00
p_setup.h Inital commit 2015-04-14 19:16:51 -05:00
p_sight.c Inital commit 2015-04-14 19:16:51 -05:00
p_spec.c Inital commit 2015-04-14 19:16:51 -05:00
p_spec.h Inital commit 2015-04-14 19:16:51 -05:00
p_switch.c Fix Doom episode 2&3 and Doom II switches not animating properly 2021-08-12 17:19:32 +02:00
p_telept.c Inital commit 2015-04-14 19:16:51 -05:00
p_tick.c Inital commit 2015-04-14 19:16:51 -05:00
p_tick.h Inital commit 2015-04-14 19:16:51 -05:00
p_user.c Inital commit 2015-04-14 19:16:51 -05:00
r_bsp.c Inital commit 2015-04-14 19:16:51 -05:00
r_bsp.h Inital commit 2015-04-14 19:16:51 -05:00
r_data.c Add a PRAM heap and move some of the data there 2021-08-12 21:01:35 +02:00
r_data.h Inital commit 2015-04-14 19:16:51 -05:00
r_defs.h Inital commit 2015-04-14 19:16:51 -05:00
r_draw.c Inital commit 2015-04-14 19:16:51 -05:00
r_draw.h Inital commit 2015-04-14 19:16:51 -05:00
r_local.h Inital commit 2015-04-14 19:16:51 -05:00
r_main.c Add a powerful profiler (libprof) 2021-08-25 11:09:35 +02:00
r_main.h Inital commit 2015-04-14 19:16:51 -05:00
r_plane.c Inital commit 2015-04-14 19:16:51 -05:00
r_plane.h Inital commit 2015-04-14 19:16:51 -05:00
r_segs.c Fix some textures not being rendered, like STARGR2 in E2M3 2021-08-12 14:03:56 +02:00
r_segs.h Inital commit 2015-04-14 19:16:51 -05:00
r_sky.c Inital commit 2015-04-14 19:16:51 -05:00
r_sky.h Inital commit 2015-04-14 19:16:51 -05:00
r_state.h Inital commit 2015-04-14 19:16:51 -05:00
r_things.c Inital commit 2015-04-14 19:16:51 -05:00
r_things.h Inital commit 2015-04-14 19:16:51 -05:00
st_lib.c Inital commit 2015-04-14 19:16:51 -05:00
st_lib.h Inital commit 2015-04-14 19:16:51 -05:00
st_stuff.c Fix skull keys not showing up as intended 2021-08-25 15:18:12 +02:00
st_stuff.h Inital commit 2015-04-14 19:16:51 -05:00
tables.c Inital commit 2015-04-14 19:16:51 -05:00
tables.h Inital commit 2015-04-14 19:16:51 -05:00
tools.h Inital commit 2015-04-14 19:16:51 -05:00
v_video.c Progress in making the emulator build 2021-08-14 11:55:20 +02:00
v_video.h Restore video system screens and memcpy bug in V_CopyRect 2021-07-27 14:20:14 +02:00
w_wad.c Scrap some memory and somehow avoid heap fragmentation 2021-08-31 19:18:55 +02:00
w_wad.h Inital commit 2015-04-14 19:16:51 -05:00
wi_stuff.c Inital commit 2015-04-14 19:16:51 -05:00
wi_stuff.h Inital commit 2015-04-14 19:16:51 -05:00
z_zone.c Scrap some memory and somehow avoid heap fragmentation 2021-08-31 19:18:55 +02:00
z_zone.h Scrap some memory and somehow avoid heap fragmentation 2021-08-31 19:18:55 +02:00