2019-07-19 21:55:17 +02:00
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#include <gint/display.h>
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#include <gint/keyboard.h>
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2019-07-21 20:14:54 +02:00
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#include <gint/std/stdio.h>
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2019-07-23 18:30:27 +02:00
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#include <gint/std/stdlib.h>
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2019-07-21 21:27:02 +02:00
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#include <gint/clock.h>
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2019-08-28 12:36:13 +02:00
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#include <fxengine/render/translate.h>
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2019-07-20 16:03:28 +02:00
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2019-07-23 18:30:27 +02:00
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2019-07-19 21:55:17 +02:00
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int main(void)
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{
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2019-08-27 20:44:33 +02:00
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//init_controls();
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2019-07-19 21:55:17 +02:00
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dclear(C_WHITE);
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2019-08-27 20:44:33 +02:00
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FE_integer_point point[4]={{{10,0,0},{0,0,0}},{{10,10,0},{0,0,0}},{{10,0,10},{0,0,0}},{{10,10,10},{0,0,0}}};
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//FE_face face={&point[0],&point[1],&point[2],1,2};
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//FE_face face2={&point[3],&point[1],&point[2],0,2};
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2019-08-02 10:18:29 +02:00
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2019-07-22 16:28:59 +02:00
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while (1)
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{
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2019-08-27 20:44:33 +02:00
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//FE_new_frame();
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dclear(C_WHITE);
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//reload_fps_displaying();
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2019-07-24 21:54:07 +02:00
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2019-07-24 15:33:26 +02:00
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for (int i=0;i<4;i++)
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2019-07-23 18:30:27 +02:00
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{
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2019-08-27 20:44:33 +02:00
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render_translate(&point[i]);
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2019-07-24 15:33:26 +02:00
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if (point[i].translated.z>0)
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{
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dpixel(point[i].translated.x,point[i].translated.y,C_BLACK);
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}
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2019-07-24 21:54:07 +02:00
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}
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2019-08-27 20:44:33 +02:00
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dupdate();
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//FE_draw_face(&face);
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//FE_draw_face(&face2);
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//display_fps(100,56);
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2019-07-22 16:28:59 +02:00
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}
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2019-07-19 21:55:17 +02:00
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getkey();
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return 1;
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2019-07-22 13:55:24 +02:00
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}
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